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Why do we roleplay
What makes us sit down and pretend that we are characters in a fictional setting? I mean this as Roleplaying as a whole. Quite surprising that this isn't a discussed thread yet so I'll start with a few of my own opinions.
- Firstly, undeniably, we RP because it is
. It is entertaining. Very much like playing a video game or any interactive media. What makes games fun is for a separate topic but I'm pretty sure we all get the general idea.
- We RP because of the
of it. We get to interact with people and form relations, both IC and OOC. It brings people closer together and we built a community out of it.
- Some RP as a form of
. Whether it be as an art or just share to people their vast knowledge. I also believe RP let us express us in ways that may not be possible IRL, which brings us to my next point.
- I believe some people will agree with this if I say we RP as a form of
. Unfortunately, IRL can really suck and we just want a way to get out of it. This makes RP addictive and it becomes easy to forget about IRL problems when our minds are elsewhere.
- There are likely also be people who RP as a form of
. These people want to try things to observe the result and consequence of their actions. Some of these actions might seem crazy to those who aren't used to those things.
So yeah, I'd like to know if you agree/disagree with me or add your opinions.
Jul '18 / edited Jul '18
I have an idea that since we are exposed to varies things like books, games or movies portraying protagonist going on an adventure, we want to become like them or become our own hero of some sort. Our life may just be boring, uneventful, envious of main character's exciting journey, which is why we like books, games, or movies. If we are also creative and expressive, we want to fulfill both our want of excitement/adventure and express creative ideas. We turn to Roleplaying because it "fills the void in our hearts/soul" or gives us moments that our real lives can may never have.
Somewhere between Experimentation and Expression, for me, creativity is the biggest draw. I want to improvise characters, come up with concepts, and improve on them as I go. I want to see what other people come up with, and how their ideas interact with mine. Some concepts sound good on paper, until I've played two sessions with 'em and realised my boat has lost all steam.
It's a clash of my expectations, and the unexpected elements that other players bring in the mix, that turns RP into this wild, brilliant, fun spectacle, where anything can happen, and you are a part of it. That means a lot to me.
At the end of the day, it's escapism. Regardless of what you say, people roleplay so they can get away from the real world and become someone they could never be. Social interaction, expression, and all the other things listed just so happen to be involved in the form of escapism we've chose.
in other words, we are losers xd
Also an aspect people tends to always forget about RP, is the interactive writing. Sometimes, when you are reading a book, or a story, watch a movie, you might feel some sort of unsatisfaction if the outcome of the story is not something you expected... or you feel the same unsatisfaction, when you can not hype some great outcome with people.
With roleplaying, from the most basic to the most advanced terms (so, from fabletop's most oneshot basic table, to the most complex tabletop book), RP is still a story, a situation, something fictional, that you are creating together with people. Personaly, even on fabletop i played on tables that's memory is equal with a great movie. (Ronn and Beau's tables, especially)
Great post Tourneyino
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