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Battlemat Tips
the first and most important tips for battlemats is to minimise clutter! It can be very tempting to try and include every chair, plant and rug in a room, but this soon becomes confusing and distracting for the players.
Really, battlemats are secondary to narration. The battlemat gives a very vague idea of what's in the room and where, but the narration clarifies exactly what's going on in the scene. As for doors - there's a tile that appears as a question mark. Keep clicking it go from shading (for shadows or stairs), to wood and stone doors to fire.
"Keep It Simple, Silly"
Battlemap the general layout, put a mini for chests or anything that pops into your head to hint for a player to use, but narration is key to really putting the scene in people's heads. even just leaving a gap for a door is a common way to do it.
Utilise Miniatures
The miniatures might just appear as NPC generation only. However, there are a few minis which can be utilised in battlemat design. Theres boxes, pads, coins, markers, and other tools Please log in to add a comment. |
PS. Oman has edited this message, as this part wasn't appropriate for Fabletop.