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Optional: Flavor Traits

frost Apr '15  /  edited Apr '15
This is something I've been beta testing on and off, and would like to officially add at some point, but I'm posting here first if you want to try it out.

A Flavor trait is a +1 bonus that can be used *once per session*.

Starting characters can have one or two +1 traits. They may not be upgraded or combined into a +2 trait.

As the name implies, Flavor traits are a small way make your character unique and interesting. These aren't broad skills or professions. Think specific and colorful. Something no other character would have. A good template is "Adjective Noun" (e.g. Zippo Lighter, Disarming Smile)

In general, it could be:
-- A personality trait
-- A minor item
-- A special maneuver
-- A signature spell
-- An uncommon skill

Examples:
-- Bad Pun
-- Dragon Kick
-- Neon Yoyo
-- Tricky Bounce Shot
-- Trusty Duct Tape
-- Pet Spider
-- Tree Climbing
-- Redfeather Arrow
-- Phoenix Fire (spell, e.g. for a mage)

A Flavor trait doesn't grant any special powers or mechanics. It's just an extra die. If you want to do anything magical or exceptional, you still need to use a Power point with it.

Feel free to give it a try and let me know how it goes!
elias02 Apr '15
sounds interesting, next time i GM i'll tell my players about the forum

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