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AHQ Character Creation

thunderstar Sep '16  /  edited Feb '17
=Bonus traits=
You start off with 1 Class Trait, 1 Race Trait, and 1 Custom Trait.
- Custom traits can have up to 4 attributes
- Custom traits have to fit your character and be approved by GM.
- Custom traits can have custom abilities and spells.
- Custom races might be allowed under some circumstances, just ask.

=Races=
If you pick a race that ages slowly, quickly, or not at all, list your character's age, and the age they appear, or at the very least, list the age they appear to be and GM will help you determine their actual age.
Species Aging Chart:
fabletop.com/forum/topic/6516.3/species-race-aging...

=Weapons=
You start with two custom weapons; one tier F, and 1 tier D weapon
- Starting with extra weapons might be allowed in certain circumstances, just ask

=Pets=
Staring with a pet might be allowed under some circumstances depending on your character and their backstory, just ask.

=Attributes=
Some attributes count as multiple.
Disclaimer: you are not limited to these attributes, these are just examples.
• Skilled in combat = 4
• Magic = 4
• Resist physical damage = 3
• Dodging = 3
• Resist magic = 2
• Melee combat = 2
• Ranged combat = 2
• Wilderness/wildlife = 1
• Locks/traps = 1
• Perception = 1
• Persuasion = 1
• Movement = 1
• Stealth = 1
• Strength = 1
• Tracking = 1
• Etc. = 1

_____ _____

=Description Format=

Name:

Race:

Age:

Gender:

Appearance: (Picture link, & short description)

Backstory:

Extra info:

Class:

_____ _____

=Notes Format=

Level: 1

=Currency=
Gold: 1
Silver: 50

=Equipped Weapons=

=Equipped Armor=

=Inventory=
• Small health potion

=Abilities=

=Proficiencies=

=Pets/Allies=

_____

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