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AHQ Enemies & Allies

thunderstar Oct '16  /  edited Mar '17
===Enemies===

(Level 1) Orc
(Attack: 2) (Health: 3)

(Level 2) Orc
(Attack: 4) (Health: 5)

(Level 3) Orc
(Attack: 6) (Health: 7)

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Skeleton
(Attack: 3) (Health: 2)

(Level 2) Skeleton
(Attack: 5) (Health: 4)

(Level 3) Skeleton
(Attack: 7) (Health: 6)

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Human
(Attack: 2) (Health: 2)

(Level 2) Human
(Attack: 4) (Health: 4)

(Level 3) Human
(Attack: 6) (Health: 6)

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Goblin
(Attack: 2) (Health: 1)

(Level 2) Goblin
(Attack: 3) (Health: 2)

(Level 3) Goblin
(Attack: 4) (Health: 3)

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Spider
(Attack: 2) (Health: 1)

(Level 2) Spider
(Attack: 4) (Health: 2)

(Level 3) Spider
(Attack: 6) (Health: 3)
_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Ogre
(Attack: 4) (Health: 4)

(Level 2) Ogre
(Attack: 6) (Health: 6)

(Level 3) Ogre
(Attack: 8) (Health: 8)

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Golem
(Attack: 3) (Health: 5)

(Level 2) Golem
(Attack: 4) (Health: 7)

(Level 3) Golem
(Attack: 5) (Health: 9)

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Elemental
(Attack: 3) (Health: 3)

(Level 2) Elemental
(Attack: 5) (Health: 5)

(Level 3) Elemental
(Attack: 7) (Health:7)
thunderstar Oct '16  /  edited Feb '17
===Mini Bosses===

(Level 1) Giant
(Attack: 3) (Health: 6)

(Level 2) Giant
(Attack: 4) (Health: 8)

(Level 3) Giant
(Attack: 6) (Health: 10)

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Minotaur
(Attack: 4) (Health: 6)

(Level 2) Minotaur
(Attack: 6) (Health: 8)

(Level 3) Minotaur
(Attack: 8) (Health: 10)

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Giant Serpent
(Attack: 6) (Health: 4)

(Level 2) Giant Serpent
(Attack: 8) (Health: 6)

(Level 3) Giant Serpent
(Attack: 10) (Health: 8)

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Wyvern
(Attack: 6) (Health: 6)

(Level 2) Wyvern
(Attack: 8) (Health: 8)

(Level 3) Wyvern
(Attack: 10) (Health: 10)
thunderstar Oct '16  /  edited Feb '17
===Animals===

(Level 1) Mink
(Attack: 2) (Health: 1)
Trait: Mink: 1 : Movement, hunting/fishing
Ability: Hunt - Will hunt down anything and bring it back to you

(Level 1) Mink
(Attack: 3) (Health: 2)
Trait: Mink: 2 : Movement, hunting/fishing
Ability: Hunt - Will hunt down anything and bring it back to you

(Level 1) Mink
(Attack: 3) (Health: 3)
Trait: Mink: 3 : Movement, hunting/fishing
Ability: Hunt - Will hunt down anything and bring it back to you

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Cat
(Attack: 1) (Health: 1)
Trait: Cat: 1 - Hunting, stealth
Passive Ability: Pounce - +1 to attacks out of stealth

(Level 2) Cat
(Attack: 3) (Health: 3)
Trait: Cat: 2 - Hunting, stealth
Passive Ability: Pounce - +1 to attacks out of stealth

(Level 3) Cat
(Attack: 5) (Health: 5)
Trait: Cat: 3 - Hunting, stealth
Passive Ability: Pounce - +2 to attacks out of stealth

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Dog
(Attack: 2) (Health: 2)
Trait: Dog: 1 - Keen senses, loyalty
Passive Ability: Savagery - +1 to attacks on targets whom are knocked down, prone, or stunned

(Level 2) Dog
(Attack: 4) (Health: 4)
Trait: Dog: 2 - Keen senses, loyalty
Passive Ability: Savagery - +1 to attacks on targets whom are knocked down, prone, or stunned

(Level 3) Dog
(Attack: 6) (Health: 6)
Trait: Dog: 3 - Keen senses, loyalty
Passive Ability: Savagery - +2 to attacks on targets whom are knocked down, prone, or stunned

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Wolf
(Attack: 3) (health: 2)
Trait: Wolf: 1 - Keen senses, hunting
Passive ability: Wolf pack - when 2 or more wolves are in combat, +1 to attack

(Level 2) Wolf
(Attack: 5) (Health: 4)
Trait: Wolf: 2 - Keen senses, hunting
Passive ability: Wolf pack - when 2 or more wolves are in combat, +1 to attack

(Level 3) Wolf
(Attack: 7) (Health: 6)
Trait: Wolf: 3 - Keen senses, hunting
Passive ability: Wolf pack - when 2 or more wolves are in combat, +2 to attack

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Bear
(Attack: 5) (Health: 5)
Trait: Bear: 1 - Keen senses, resists physical damage
Passive ability: Maul - Roll 3 when attacking a target, if all are stars, attack again

(Level 2) Bear
(Attack: 7) (Health 7)
Trait: Bear: 2 - Keen senses, resists physical damage
Passive ability: Maul - Roll 3 when attacking a target, if all are stars, attack again

(Level 3) Bear
(Attack: 9) (Health: 9)
Trait: Bear: 3 - Keen senses, resists physical damage
Passive ability: Maul - Roll 2 when attacking a target, if both are stars, attack again

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Snake
(Attack: 2) (Health: 1)
Trait: Snake: 1 - Camouflage, swift movement
Passive Ability: Venom - Roll 2 when attacking a target, if both are stars, target is poisoned

(Level 2) Snake
(Attack: 3) (Health: 2)
Trait: Snake: 2 - Camouflage, swift movement
Passive Ability: Venom - Roll 2 when attacking a target, if both are stars, target is poisoned

(Level 3) Snake
(Attack: 4) (Health: 3)
Trait: Snake: 3 - Camouflage, swift movement
Passive Ability: Venom - Roll 1 die when attacking a target, if it's a star, target is poisoned

_____ _____ _____ _____ _____ _____ _____ _____

(Level 1) Hawk
(Attack: 2) (Health: 1)
Trait: Hawk: 1 - Keen senses, scouting
Passive Ability: Blind - Roll 2 when attacking a target, if both are stars, target is blinded

(Level 2) Hawk
(Attack: 3) (Health: 2)
Trait: Hawk: 2 - Keen senses, scouting
Passive Ability: Blind - Roll 2 when attacking a target, if both are stars, target is blinded

(Level 3) Hawk
(Attack: 4) (Health: 3)
Trait: Hawk: 3 - Keen senses, scouting
Passive Ability: Blind - Roll 1 when attacking a target, if it's a star, target is blinded

_____ _____ _____ _____ _____ _____ _____ _____

(Level 0) Baby Phoenix
(Attack: 0) (Health: 1)
Trait: Phoenix: 1 - Magical senses
Passive Ability: Rebirth - When you take fatal damage, come back as a Baby Phoenix

(Level 1) Phoenix
(Attack: 4) (Health: 4)
Trait: Phoenix: 1 - Fire magic, resists magic, magical senses
Passive Ability: Rebirth - When you take fatal damage, come back as a Baby Phoenix

(Level 2) Phoenix
(Attack: 5) (Health: 5)
Trait: Phoenix: 2 - Fire magic, resists magic, magical senses
Passive Ability: Rebirth - When you take fatal damage, come back as a Baby Phoenix

(Level 3) Phoenix
(Attack: 6) (Health: 6)
Trait: Phoenix: 2 - Fire magic, resists magic, magical senses
Passive Ability: Rebirth - When you take fatal damage, come back as a Baby Phoenix

_____ _____ _____ _____ _____ _____ _____ _____

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