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Something sci-fi with magic and very grim-dark n

pyrak Nov '16  /  edited May '19
Rules on Weapons and Equipment
- Weapons and items give a flat bonus (1-5) up to equal to stars rolled (including PP stars) bonus to whatever rolls they are connected to so long as you are using them (the better the roll you get, the better the bonus is). There may be exceptions, like some consumables.
- Armor is a flat defense bonus (1-3), however power fields (whether technological or magical) will reduce incoming damage by a percentile amount.

When crafting or enchanting something, the Grade (it's bonus whether it's a straight +# value or a +#0% value) will be half of the stars rolled (PP included, always rounded down).

Current Ship Stats
Ship Name: Aeris
Class: Scout
Evasion: 8
Hull Points: 8/8
Bow Gun: Fixed Light Polybolos
4 Delta Class Pilum Missiles
Stealth Field

Older Stuff and thus Ignorable V
(major)
- Blue Spider on Dav's head wafflesatnoon.com/wp-content/uploads/2012/11/Gooty3.jpg
- Neo Roma Soldier
Non-Party NPCs
Captain Scarlett Von Henrietta orig10.deviantart.net/8861/f/2015/115/7/c/captain_...
Le Caption's Ship
cdn.obsidianportal.com/assets/101974/G_Freighter.j...
Class: Freighter
Shields: 30% (Magical Field)
Evasion: 6
HP: 4/10
Topside Laser Turret: 1X4 (One gun, deals four damage max)

justpaste.it/ss-mvg-ds_main_page

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