Latest Posts | Persona: Awakening - Skills
Physical Skills (They use Might and relevant Bonus Traits.)
Slash Skills Skill | Effect | Cost | Tier Cleave | Inflicts two dice of Slash damage to one enemy. | 1 HP | Tier 1 Fatal End | Inflicts three dice of Slash damage to one enemy. | 2 HP | Tier 2 Deathbound | Inflicts four dice of Slash damage with 40% odds of Daze to all enemies. | 4 HP | Tier 3 Heaven's Blade | Inflicts five dice of Slash damage with a 40% odds of Daze to one enemy | 5 HP | Tier 4 Strike Skills Skill | Effect | Cost | Tier Bash | Inflicts two dice of Strike damage to one enemy. | 1 HP | Tier 1 Heat Wave | Inflicts three dice of Strike damage to all enemies. | 3 HP | Tier 2 Gigantic Fist | Inflicts four of Strike damage to one enemy. | 3 HP | Tier 3 God's Hand | Inflicts five dice of Strike damage to one enemy. | 4 HP | Tier 4 Pierce Skills Skill | Effect | Cost | Tier Holy Arrow | Inflicts two dice of Pierce damage to one enemy with a 10% chance of inflicting the Charm ailment. | 2 HP | Tier 1 Cruel Attack | Inflicts two dice of Pierce damage to one enemy. Three dice if the target is Dazed. | 3 HP | Tier 2 Vile Assault | Inflicts four dice of Pierce damage to one enemy. Five dice if the target is dazed.| 4 HP | Tier 3 Pralaya | Inflicts Five dice of Pierce damage to all enemies with a 10% chance of inflicting the Fear ailment. | 5 HP | Tier 4
Recovery Skills
Skill | Effect | Cost | Tier Dia | Recovers 3 HP to one ally. | 2 PP | Tier 1 Media | Recovers 3 HP to allies. | 4 PP | Tier 1 Diarama | Recovers 6 HP to one ally. | 4 PP | Tier 2 Mediarama | Recovers 6 HP to all allies. | 6 PP | Tier 2 Diarahan | Recovers all HP to one ally. | 6 PP | Tier 3 Mediarahan | Recovers all HP to all allies. | 10 PP | Tier 3 Patra | Removes Fear/Panic from one ally. | 1 PP | Tier 1 Charmdi | Removes Charm from one ally. | 2 PP | Tier 1 Posumudi | Removes Poison from one ally. | 2 PP | Tier 1 Re Patra | Recovers one ally from Daze status. | 1 PP | Tier 1 Me Patra | Removes Fear/Panic from all allies | 2 PP | Tier 1 Amrita | Removes all status ailments from one ally. | 6 PP | Tier 2 Recarm | Revives one fallen ally with 50% HP. | 6 PP | Tier 2 Samarecarm | Revives one fallen ally with full HP. | 8 PP | Tier 3 Salvation | Recovers all HP to all allies and removes all status ailments from all allies. | 10 PP | Tier 4 Bad Status Skills Skill | Effect | Cost | Tier Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20%. | 2 PP | Tier 1 Foul Breath | Increases an enemy's susceptibility to ailments and light/dark spells by 30%. | 4 PP | Tier 2 Evil Touch | 50% chance of inflicting the Fear ailment to one enemy. | 2 PP | Tier 1 Evil Smile | 50% chance of inflicting the Fear ailment to all enemies. | 4 PP | Tier 2 Ghastly Wail | Instantly kills all NPC (Generic Shadows/Sub Cons) targets who are suffering from the Fear ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Fear. | 5 PP | Tier 2 Pulinpa | 50% chance of inflicting the Panic ailment to one enemy. | 2 PP | Tier 1 Tentarafoo | 50% chance of inflicting the Panic ailment to all enemies.| 3 PP | Tier 2 Poisma | 50% chance of inflicting the Poison ailment to one enemy. | 2 PP | Tier 1 Poison Mist | 50% chance of inflicting the Poison ailment to all enemies. | 4 PP | Tier 2 Virus Breath | Inflicts damage equal to 50% of the target's current HP with a 50% chance of inflicting Poison. | 10 PP | Tier 3 Marin Karin | 50% chance of inflicting the Charm ailment to one enemy. | 2 PP | Tier 1 Sexy Dance | 50% chance of inflicting the Charm ailment to all enemies. | 4 PP | Tier 2
Tactical Skills
Skill | Effect | Cost | Tier Dungeon Scan | Allows users to sense Shadows/Sub Cons/Persona-Users (anyone with a Persona) around the area. | 2 PP | Tier 2 Treasure Radar | Reveals location of treasure chests in current dungeon | 3 PP | Tier 1 Analysis | Used to detect an enemy's stats and weak points | 1 PP | Cynthia Only Full Analysis | Used to detect an enemy's stats, weak points, and any attacks or skills it may use | 3 PP| Cynthia Only Escape Route | Automatically exit or enter next dream no matter where you are.| 10 PP| Tier 3 Gambler's Miracle | This skill can be either good or hindering when used during battle. It has a chance of either [1] Recovering all HP and SP for allies, [2] Recovering all HP and SP for enemies, [3] Downing all allies, [4] Downing all enemies [5] All allies poisoned, [6] All enemies poisoned | 5 PP| Tier 2 Oracle's Blessing | User empowers their teammates with an enhancing aura right before an all out attack, causing the damage done to be doubled. | 3 PP | Tier 1 Please log in to add a comment. |
Elemental Skills: (Use Wisdom for these, plus any relevant traits. Also when I say "inflicts x dice" I mean dice rolls not single die.)
Fire Skills
Skill | Effect | Cost | Tier
Agi | Inflict two dice rolls of fire damage on one enemy. | 1 PP | Tier 1
Maragi | Inflict two dice rolls of fire damage at all enemies. | 2 PP | Tier 1
Agilao | Inflict three dice rolls of fire damage at an enemy. | 2 PP | Tier 2
Maragion | Inflicts three dice rolls of Fire damage to all enemies. | 4 PP | Tier 2
Agidyne | Inflicts four dice rolls of Fire damage to one enemy. | 4 PP | Tier 3
Maragidyne | Inflicts four dice rolls of Fire damage to all enemies. | 8 PP | Tier 3
Ragnarok | Inflicts five dice rolls of Fire damage to one enemy. | 10 PP | Tier 4
** Searing Burn | 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Effects do not stack | Passive | Tier 1
Wind Skills
Skill | Effect | Cost | Tier
Garu | Inflicts two dice of Wind damage to one enemy. | 1 PP | Tier 1
Magaru | Inflicts two dice of Wind damage to all enemies. | 2 PP| Tier 1
Garula | Inflicts three dice of Wind damage to one enemy. | 2 PP | Tier 2
Magarula | Inflicts three dice of Wind damage to all enemies. | 4 PP | Tier 2
Garudyne | Inflicts four dice of Wind damage to one enemy. | 4 PP | Tier 3
Magarudyne | Inflicts four dice of Wind damage to all enemies. | 8 PP | Tier 3
Panta Rhei | Inflicts five dice of Wind damage to one enemy. | 10 PP | Tier 4
** Hindering Gust | 10% (20% with single target skills) chance of inflicting a blind ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Effects do not stack. | Passive | Tier 1
Ice Skills
Skill | Effect | Cost | Tier
Bufu | Inflicts two dice of Ice damage to one enemy. | 1 PP | Tier 1
Mabufu | Inflicts two dice of Ice damage to all enemies. | 2 PP | Tier 1
Bufula | Inflicts three dice of Ice damage to one enemy. | 2 PP | Tier 2
Mabufula | Inflicts three dice of Ice damage to all enemies. | 4 PP | Tier 2
Bufudyne | Inflicts four dice of Ice damage to one enemy. | 4 PP | Tier 3
Mabufudyne | Inflicts four dice of Ice damage to all enemies. | 8 PP | Tier 3
Niflheim | Inflicts five dice of Ice damage to one enemy. | 10 PP | Tier 4
**Frost Bite | 10% (20% with single target skills) chance of inflicting a freeze ailment with each bufu skill used. Not effective against opponents that are strong/block/ etc ice. Effects do not stack. | Passive | Tier 1
Electricity Skills
Skill | Effect | Cost | Tier
Zio | Inflicts two dice of Electricity damage to one enemy. | 1 PP | Tier 1
Mazio | Inflicts two dice of Electricity damage to all enemies. | 2 PP | Tier 1
Zionga | Inflicts three dice of Electricity damage to one enemy. | 2 PP | Tier 2
Mazionga | Inflicts three dice of Electrical damage to all enemies. | 4 PP | Tier 2
Ziodyne | Inflicts four dice of Electrical damage to one enemy. | 8 PP | Tier 3
Maziodyne | Inflicts four dice of Electrical damage to all enemies. | 8 PP | Tier 3
Thunder Reign | Inflicts five dice of Electrical damage to one enemy. |10 PP | Tier 4
**Static Shock | 10% (20% with single target skills) chance of inflicting a stun ailment with each zio skill used. Effects do not stack. | Passive | Tier 1
Earth Skills
Skill | Effect | Cost | Tier
Tera | Inflicts two dice of Earth damage to one enemy. | 1 PP | Tier 1
Matera | Inflicts two dice of Earth damage to all enemies. | 2 PP | Tier 1
Terazi | Inflicts three dice of Earth damage to one enemy. | 2 PP | Tier 2
Materazi | Inflicts three dice of Earth damage to all enemies. | 4 PP | Tier 2
Teradyne | Inflicts four dice of Earth damage to one enemy. | 4 PP | Tier 3
Materadyne | Inflicts four dice of Earth damage to all enemies. | 8 PP | Tier 3
Titanomachia | Inflicts five dice of Earth damage to one enemy. | 10 PP | Tier 4
** Debilitating Spike | 10% (20% with single target skills) chance of inflicting a stun based ailment with each Tera skill used. Effects do not stack. | Passive | Tier 1
Light Skills
Skill | Effect | Cost | Tier
Hama | 25% chance of instant death from the power of Light to one enemy. | 2 PP | Tier 1
Mahama | 20% chance of instant death from the power of Light to all enemies. | 4 PP | Tier 1
Hamaon | 50% chance of instant death from the power of Light to one enemy. | 4 PP | Tier 2
Mahamaon | 40% chance of instant death from the power of Light to all enemies. | 8 PP | Tier 2
Samsara | 80% chance of instant death from the power of Light to all enemies. | 10 PP | Tier 3
Dark Skills
Skill | Effect | Cost | Tier
Mudo | 25% chance of instant death from the power of Darkness to one enemy. | 2 PP | Tier 1
Mamudo | 20% chance of instant death from the power of Darkness to all enemies. | 4 PP | Tier 1
Mudoon | 50% chance of instant death from the power of Darkness to one enemy. | 4 PP | Tier 2
Mamudoon | 40% chance of instant death from the power of Darkness to all enemies. | 8 PP | Tier 2
Die for Me! | 80% chance of instant death from the power of Darkness to all enemies. | 10 PP | Tier 3
Almighty Skills
Skill | Effect | Cost | Tier
** Ultimate Persona Exclusive
Life Drain | Drains 3 HP from one enemy. | 1 PP | Tier 2
Spirit Drain | Drains 3 PP from one enemy. | 1 PP | Tier 2
Almighty Attack | Inflicts five dice of Physical Almighty damage on all enemies. (Might)| 5 HP | Tier 3
Megido | Inflicts four dice of Almighty damage on all enemies. | 5 PP | Tier 2
Megidola | Inflicts a five dice of Almighty damage on all enemies.| 10 PP | Tier 3
Megidolaon | Inflicts a SIX dice of Almighty damage on all enemies. (Perhaps the strongest skill out there...)| 10 PP AND 5 HP| Tier 4
Judgement | Decreases one enemy's HP by 50% from the power of Almighty. Bosses may be immune. | 10 PP | Tier 4