Latest Posts | Percentile Arms and Armor System
=Arms and Armor Examples=
_____ Basic Weapon Use Knight has Longsword (4) Vs. Orc Knight rolls 5 vs Orc (5 + Longsword 40% = 7) Orc rolls 0 dodge (7 - 0 = 7) 7 damage to Orc. _____ _____ _____ _____ _____ Basic Shield Use Knight Vs. Orc Has Buckler (4) Knight rolls 6 vs Orc Orc rolls 4 Dodge/Parry (4 Parry + Buckler 40% = 5.6) 0 Damage to orc _____ _____ _____ _____ _____ Basic Armor Use Knight has Longsword (4) Orc has Iron Mail (1) Knight rolls 5 vs Orc (5 + Longsword 40% = 7 - 1 Iron Mail Damage Reduction = 6) Orc rolls 1 dodge (6 - 1 = 5) 5 damage to Orc. Please log in to add a comment. |
The Game Master assigns a Level to Weapons and Shields with a number 1-6. The higher the number the better the weapon. The weapons level adds a #0 percentile bonus to your damage dealt, and shields add a #0 percentile bonus to your dodge/block rolls.
The Game Master assigns a Level to Armor with a number 1-3. The armor reduces damage received equal to its level.
• Weapons add a percentile bonus to your damage dealt.
• Shields add a percentile bonus to your dodge/block.
• Armor adds a static damage reduction
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Based off of pyraks system you can find here fabletop.com/forum/topic/6310.5/pyraks-awesome-ide...