Geas, Lesser enchantment Commands subject of 7 HD or less.
Geas/Quest enchantment As lesser geas, but affects any creature.
Good Hope enchantment Subjects gain +2 on attack rolls, damage
rolls, saves, and checks.
Heroic Finale enchantment Subject within range of your bardic
performance can take an action.
Heroic Invocation enchantment Grants a number of creatures
bonuses on attacks and damage, temporary hit points, and immunity to
fear and charm effects.
Instant Enemy enchantment Target is treated as a favored enemy
type of your choice.
Investigative Mind enchantment Roll twice and take the higher roll
when using certain mental skills.
Irresistible Dance enchantment Forces subject to dance.
Knight's Calling enchantment Forces target to move toward you and
fight you.
Languid Bomb Admixture enchantment Empowers bombs you
throw to cause fatigue in those directly hit or splashed by the bomb.
Litany of Eloquence enchantment Fascinates a single creature for 1
round.
Litany of Madness enchantment A single target is confused for at
least 1 round.
Litany of Sloth enchantment Single target cannot make attacks of
opportunity for 1 round.
Lock Gaze enchantment Compels the target to look only at you for
the duration of the spell.
Lullaby enchantment Makes subject drowsy
Malicious Spite enchantment Target is compelled to plot against
another.
Mantle of Calm enchantment Neutralize the rage effects of those who
have attacked you.
Memorize PageF enchantment Target perfectly memorizes one page of
information.
Memory Lapse enchantment Subject forgets events back to last turn.
Mind Fog enchantment Subjects in fog get –10 to Wis and Will
checks.
Mind Swap enchantment Switch minds with another creature for 1
hour per level.
Mind Swap, MajorM enchantment Swap minds with another creature
forever.
Mindlocked Messenger enchantment Target gains a message that
can be given only to its intended recipient.
Mindwipe enchantment Erase a portion of the target's mind and
experiences, inflicting negative levels.
Modify Memory enchantment Changes 5 minutes of subject's
memories.
Moment of Greatness enchantment Doubles a morale bonus.
Moonstruck enchantment Subject is enraged and confused.
Murderous Command enchantment Target is compelled to kill its ally.
Nereid's Grace enchantment You radiate the unearthly grace of a
nereid.
Nixie's Lure enchantment Creates an unearthly and infectious song
that seductively summons all who hear it.
Oppressive Boredom enchantment Target loses its next action.
Overwhelming Grief enchantment Grieving target can take no actions
and is denied its Dex bonus.
Overwhelming Presence enchantment Creatures bow before you as if
you were divine.
Pied Piping enchantment Compel similar creatures to follow you.
Planeslayer's Call enchantment Allies gain benefits against
outsiders of an alignment you choose.
Power Word Blind enchantment Blinds creature with 200 hp or less.
Power Word Kill enchantment Kills one creature with 100 hp or less.
Power Word Stun enchantment Stuns creature with 150 hp or less.
Prayer enchantment Allies get +1 bonus on most rolls, enemies –1
penalty.
Primal Regression enchantment Make a creature become bestial
and unintelligent.
Psychic SurgeryM enchantment Cure all Int, Wis, and Cha damage
and drain, plus remove other mental afflictions and conditions.
Qualm enchantment Target gains penalties on ability checks, skill
checks, and concentration checks until it spends an entire round doing
nothing.
Rage enchantment Gives +2 to Str and Con, +1 on Will saves, –2 to
AC.
Rally Point enchantment Square gives good creatures bonuses.
Reckless Infatuation enchantment Target is compelled to stay near
another.
Repress Memory enchantment Remove a piece of knowledge from
your mind.
Righteous Vigor enchantment Boosts attack bonus with each hit.
Serenity enchantment Peaceful feelings harm those attempting
violence.
Severed Fate enchantment Target cannot use hero points for the
duration of the spell
Shared Wrath enchantment As wrath, but affects multiple
creatures.
Sleep enchantment Puts 4 HD of creatures into magical slumber.
SleepwalkM enchantment Causes creature to move while asleep.
Smug Narcissism enchantment Target is distracted by its sense of
self.
Song of Discord enchantment Forces targets to attack each other.
Sow Thought enchantment Plant an idea, concept, or suspicion in
the mind of the subject.
Stay the Hand enchantment Subject cannot attack with melee
weapon.
Stunning Finale enchantment Stuns 3 creatures for 1 round.
Suggestion enchantment Compels a subject to follow stated course
of action.
Suggestion, Mass enchantment As suggestion, affects 1
subject/level.
Symbol of InsanityM enchantment Triggered rune renders nearby
creatures insane.
Symbol of LaughterM enchantment Triggered rune makes nearby
creatures lose actions for 1 round/level.
Symbol of PersuasionM enchantment Triggered rune charms
creatures.
Symbol of SleepM enchantment Triggered rune puts nearby
creatures into catatonic slumber.
Symbol of Strife enchantment Triggered rune makes creatures attack.
Symbol of StunningM enchantment Triggered rune stuns
creatures.
SympathyM enchantment Object or location attracts certain
creatures.
Synaptic Pulse enchantment Stun creatures in a 30-ft. radius.
Synaptic Pulse, Greater enchantment As synaptic pulse, but for 1d4
rounds.
Synaptic Scramble enchantment Prevent the target from
communicating and cause it to act randomly.
Tactical Acumen enchantment You gain an additional +1 on attack rolls
or to AC due to battlefield positioning.
Telempathic Projection enchantment Alter the target's attitude or
give bonuses to those interacting with the target.
Terrain Bond enchantment Treat the terrain you are in as a favored
terrain for the spell's duration.
Terrible Remorse enchantment Creature is compelled to harm
itself.
Toilsome Chant enchantment You begin an inspire competence
bardic performance.
Touch of Idiocy enchantment Subject takes 1d6 penalty to Int, Wis,
and Cha.
Triggered Suggestion enchantment As suggestion, but triggered
only and target doesn't remember the suggestion.
Unadulterated Loathing enchantment Target is compelled to avoid
another creature.
Unnatural Lust enchantment Target is compelled to kiss or caress
another creature.
Unprepared Combatant enchantment Target takes –4 on initiative
and Reflex saves.
Unshakable Zeal enchantment Grant benefits on future attempts after
failed checks, and protect against fear and emotion effects.
Unwitting Ally enchantment Subject is considered ally for 1 round.
Utter Contempt enchantment Target's attitude worsens by two
categories.
Vengeful Outrage enchantment Target is compelled to destroy one
enemy.
Wartrain Mount enchantment Animal gains the combat training
general purpose.
Waves of Ecstasy enchantment Pleasure stuns and staggers
creatures.
Wrath enchantment +1 attack and damage against target creature.
Zone of Truth enchantment Subjects within range cannot lie.
performance combat checks.
Aid enchantment +1 on attack rolls and saves against fear, 1d8
temporary hp +1/level (max +10).
Animal Messenger enchantment Sends a Tiny animal to a specific
place.
Animal Purpose Training enchantment Animal gains a new general
purpose.
Animal Trance enchantment Fascinates 2d6 HD of animals.
Anonymous Interaction enchantment Creatures forget details about
you and conversations with you.
Antipathy enchantment Object or location affected by spell repels
certain creatures.
Aversion enchantment Cause the target to avoid an object or
location.
Babble enchantment Target becomes nauseated and causes nearby
creatures to become fascinated.
Bane enchantment Enemies take –1 on attack rolls and saves
against fear.
Battle Trance enchantment You are transformed into a single-
minded force of destruction.
Beguiling Gift enchantment Subject immediately accepts an offered
item and uses it.
Bestow Insight enchantment Target gains a +2 insight bonus and is
considered trained in one single ranked skill.
Bestow Weapon Proficiency enchantment Grants a creature
proficiency in a single weapon for short period of time.
BindingM enchantment Utilizes an array of techniques to imprison a
creature.
Bless enchantment Allies gain +1 on attack rolls and saves against
fear.
Blessing of Luck and Resolve enchantment Grants target a +2 morale
bonus on saving throws against fear effects.
Blessing of Luck and Resolve, Mass enchantment Functions like
blessing of luck and resolve, except that it affects multiple creatures.
Bungle enchantment Target takes a –20 penalty on its next attack roll
or check.
Cacophonous Call enchantment Nauseates target.
Cacophonous Call, Mass enchantment Nauseates multiple targets.
Call Animal enchantment Makes an animal come to you.
Calm Animals enchantment Calms 2d4 + level HD of animals.
Calm Emotions enchantment Calms creatures, negating emotion
effects.
Castigate enchantment Causes target to be shaken and cower.
Castigate, Mass enchantment As castigate, but affects multiple
creatures.
Challenge Evil enchantment Sickens creature if it refuses to fight
you.
Charm Animal enchantment Makes one animal your friend.
Charm Monster enchantment Makes monster believe it is your ally.
Charm Monster, Mass enchantment As charm monster, but all
within 30 ft.
Charm Person enchantment Makes one person your friend.
Cloak of Dreams enchantment Causes living creatures within 5 ft. to
fall asleep.
Cognitive Block enchantment Add a thought component to all of the
target's spells.
Command enchantment One subject obeys selected command for 1
round.
Command, Greater enchantment As command, but affects one
subject/level.
Companion Mind Link enchantment You can talk with your animal
companion, and can handle it with supernatural ease.
Compassionate Ally enchantment Target is compelled to help injured
ally.
Compel Hostility enchantment Compels opponents to attack you
instead of your allies.
Confess enchantment Creature answers question truthfully or takes
1d6 damage/two levels (max 5d6).
Confusion enchantment Subjects behave oddly for 1 round/level.
Confusion, Lesser enchantment One creature is confused for 1
round.
Contagious Zeal enchantment Grant bonuses and temporary hit
points that spread from creature to creature.
Control Summoned Creature enchantment Direct a summoned
monster as if you had summoned it.
Coward's Lament enchantment If subject doesn't attack you it
receives a penalty.
Crushing Despair enchantment Subjects take –2 on attack rolls,
damage rolls, saves, and checks.
Curse of Disgust enchantment Target is sickened while viewing trigger.
Daze enchantment A single humanoid creature with 4 HD or less
loses its next action.
Daze Monster enchantment Living creature of 6 HD or less loses its
next action.
Daze, Mass enchantment As daze, but affecting multiple creatures.
Debilitating Portent enchantment Inflicts an ill fate on a creature,
halving its damage when it attacks or casts a spell
Deep Slumber enchantment Puts 10 HD of creatures to sleep.
Deja Vu enchantment Make a creature repeat its actions.
Delay Pain enchantment Ignore pain for 1 hour/level.
Delusional Pride enchantment Target is penalized on attacks and
checks but gains bonus against charms and compulsions.
Demand enchantment As sending, plus you can send suggestion.
Demand Offering enchantment Make a creature give you an object
it's holding.
Denounce enchantment Worsens creatures' attitudes.
Divide Mind enchantment Partition your mind, allowing you to roll
twice on Will saves and Int checks, and to take extra mental actions.
Dominate Animal enchantment One animal obeys your silent
mental commands and orders.
Dominate Monster enchantment As dominate person, but any
creature.
Dominate Person enchantment Controls humanoid telepathically.
Ego Whip I enchantment Cause a creature to take a –2 penalty to Int,
Wis, or Cha and be staggered for 1 round.
Ego Whip II enchantment As ego whip I, but a –4 penalty and
staggered for 1d4 rounds.
Ego Whip III enchantment As ego whip I, but a –6 penalty and
staggered for 1d6 rounds.
Ego Whip IV enchantment As ego whip I, but a –8 penalty and
staggered for 1d8 rounds.
Ego Whip V enchantment As ego whip I, but a –10 penalty and
staggered for 1d10 rounds.
Emotive Block enchantment Add an emotion component to all of
the target's spells.
Enthrall enchantment Captivates all within 100 ft. + 10 ft./level.
Envious Urge enchantment Targets steal from or disarm others.
Euphoric Tranquility enchantment Makes a creature friendly.
Feeblemind enchantment Subject's Int and Cha drop to 1.
Foe to Friend enchantment Redirect an enemy creature's attack.
Forbid Action enchantment Target obeys command to not do
something.
Forbid Action, Greater enchantment As forbid action, but 1
creature/level.
Forced Repentance enchantment Target falls prone and confesses
sins.
Forgetful Slumber enchantment Acts as the deeper slumber spell,
but only affects one creature of 10 Hit Dice or fewer.
Foster Hatred enchantment Cause creatures to hate one type of
creature.
Frozen Note enchantment Paralyzes creatures listening to your song.
Fumbletongue enchantment Target cannot speak intelligently.
Geas, Lesser enchantment Commands subject of 7 HD or less.
Geas/Quest enchantment As lesser geas, but affects any creature.
Good Hope enchantment Subjects gain +2 on attack rolls, damage
rolls, saves, and checks.
Heroic Finale enchantment Subject within range of your bardic
performance can take an action.
Heroic Invocation enchantment Grants a number of creatures
bonuses on attacks and damage, temporary hit points, and immunity to
fear and charm effects.
Heroism enchantment Gives +2 bonus on attack rolls, saves, skill
checks.
Heroism, Greater enchantment Gives +4 bonus on attack rolls,
saves, skill checks; immunity to fear; temporary hp.
Hideous Laughter enchantment Subject loses actions for 1
round/level.
Hold Animal enchantment Paralyzes one animal for 1 round/level.
Hold Monster enchantment As hold person, but any creature.
Hold Monster, Mass enchantment As hold monster, but all within 30
ft.
Hold Person enchantment Paralyzes one humanoid for 1 round/level.
Hold Person, Mass enchantment As hold person, but all within 30 ft.
Hypnotism enchantment Fascinates 2d4 HD of creatures.
Id Insinuation I enchantment Confuse one creature for the duration
of your concentration + 1 round.
Id Insinuation II enchantment As id insinuation I, but affects two
creatures and has a stronger confusion effect.
Id Insinuation III enchantment As id insinuation I, but affects three
creatures and has a stronger confusion effect.
Id Insinuation IV enchantment As id insinuation I, but affects four
creatures and you select the confusion effect.
Ill Omen enchantment Target rolls twice for checks and attacks and
uses worst roll.
Inflict Pain enchantment Target takes a –4 penalty on attack rolls,
skill checks, and ability checks.
Inflict Pain, Mass enchantment As inflict pain, but affecting one
creature per level.
Insanity enchantment Subject suffers continuous confusion.
Instant Enemy enchantment Target is treated as a favored enemy
type of your choice.
Investigative Mind enchantment Roll twice and take the higher roll
when using certain mental skills.
Irresistible Dance enchantment Forces subject to dance.
Knight's Calling enchantment Forces target to move toward you and
fight you.
Languid Bomb Admixture enchantment Empowers bombs you
throw to cause fatigue in those directly hit or splashed by the bomb.
Litany of Eloquence enchantment Fascinates a single creature for 1
round.
Litany of Madness enchantment A single target is confused for at
least 1 round.
Litany of Sloth enchantment Single target cannot make attacks of
opportunity for 1 round.
Lock Gaze enchantment Compels the target to look only at you for
the duration of the spell.
Lullaby enchantment Makes subject drowsy
Malicious Spite enchantment Target is compelled to plot against
another.
Mantle of Calm enchantment Neutralize the rage effects of those who
have attacked you.
Memorize PageF enchantment Target perfectly memorizes one page of
information.
Memory Lapse enchantment Subject forgets events back to last turn.
Mind Fog enchantment Subjects in fog get –10 to Wis and Will
checks.
Mind Swap enchantment Switch minds with another creature for 1
hour per level.
Mind Swap, MajorM enchantment Swap minds with another creature
forever.
Mindlocked Messenger enchantment Target gains a message that
can be given only to its intended recipient.
Mindwipe enchantment Erase a portion of the target's mind and
experiences, inflicting negative levels.
Modify Memory enchantment Changes 5 minutes of subject's
memories.
Moment of Greatness enchantment Doubles a morale bonus.
Moonstruck enchantment Subject is enraged and confused.
Murderous Command enchantment Target is compelled to kill its ally.
Nereid's Grace enchantment You radiate the unearthly grace of a
nereid.
Nixie's Lure enchantment Creates an unearthly and infectious song
that seductively summons all who hear it.
Oppressive Boredom enchantment Target loses its next action.
Overwhelming Grief enchantment Grieving target can take no actions
and is denied its Dex bonus.
Overwhelming Presence enchantment Creatures bow before you as if
you were divine.
Pied Piping enchantment Compel similar creatures to follow you.
Planeslayer's Call enchantment Allies gain benefits against
outsiders of an alignment you choose.
Power Word Blind enchantment Blinds creature with 200 hp or less.
Power Word Kill enchantment Kills one creature with 100 hp or less.
Power Word Stun enchantment Stuns creature with 150 hp or less.
Prayer enchantment Allies get +1 bonus on most rolls, enemies –1
penalty.
Primal Regression enchantment Make a creature become bestial
and unintelligent.
Psychic SurgeryM enchantment Cure all Int, Wis, and Cha damage
and drain, plus remove other mental afflictions and conditions.
Qualm enchantment Target gains penalties on ability checks, skill
checks, and concentration checks until it spends an entire round doing
nothing.
Rage enchantment Gives +2 to Str and Con, +1 on Will saves, –2 to
AC.
Rally Point enchantment Square gives good creatures bonuses.
Reckless Infatuation enchantment Target is compelled to stay near
another.
Repress Memory enchantment Remove a piece of knowledge from
your mind.
Righteous Vigor enchantment Boosts attack bonus with each hit.
Serenity enchantment Peaceful feelings harm those attempting
violence.
Severed Fate enchantment Target cannot use hero points for the
duration of the spell
Shared Wrath enchantment As wrath, but affects multiple
creatures.
Sleep enchantment Puts 4 HD of creatures into magical slumber.
SleepwalkM enchantment Causes creature to move while asleep.
Smug Narcissism enchantment Target is distracted by its sense of
self.
Song of Discord enchantment Forces targets to attack each other.
Sow Thought enchantment Plant an idea, concept, or suspicion in
the mind of the subject.
Stay the Hand enchantment Subject cannot attack with melee
weapon.
Stunning Finale enchantment Stuns 3 creatures for 1 round.
Suggestion enchantment Compels a subject to follow stated course
of action.
Suggestion, Mass enchantment As suggestion, affects 1
subject/level.
Symbol of InsanityM enchantment Triggered rune renders nearby
creatures insane.
Symbol of LaughterM enchantment Triggered rune makes nearby
creatures lose actions for 1 round/level.
Symbol of PersuasionM enchantment Triggered rune charms
creatures.
Symbol of SleepM enchantment Triggered rune puts nearby
creatures into catatonic slumber.
Symbol of Strife enchantment Triggered rune makes creatures attack.
Symbol of StunningM enchantment Triggered rune stuns
creatures.
SympathyM enchantment Object or location attracts certain
creatures.
Synaptic Pulse enchantment Stun creatures in a 30-ft. radius.
Synaptic Pulse, Greater enchantment As synaptic pulse, but for 1d4
rounds.
Synaptic Scramble enchantment Prevent the target from
communicating and cause it to act randomly.
Tactical Acumen enchantment You gain an additional +1 on attack rolls
or to AC due to battlefield positioning.
Telempathic Projection enchantment Alter the target's attitude or
give bonuses to those interacting with the target.
Terrain Bond enchantment Treat the terrain you are in as a favored
terrain for the spell's duration.
Terrible Remorse enchantment Creature is compelled to harm
itself.
Toilsome Chant enchantment You begin an inspire competence
bardic performance.
Touch of Idiocy enchantment Subject takes 1d6 penalty to Int, Wis,
and Cha.
Triggered Suggestion enchantment As suggestion, but triggered
only and target doesn't remember the suggestion.
Unadulterated Loathing enchantment Target is compelled to avoid
another creature.
Unnatural Lust enchantment Target is compelled to kiss or caress
another creature.
Unprepared Combatant enchantment Target takes –4 on initiative
and Reflex saves.
Unshakable Zeal enchantment Grant benefits on future attempts after
failed checks, and protect against fear and emotion effects.
Unwitting Ally enchantment Subject is considered ally for 1 round.
Utter Contempt enchantment Target's attitude worsens by two
categories.
Vengeful Outrage enchantment Target is compelled to destroy one
enemy.
Wartrain Mount enchantment Animal gains the combat training
general purpose.
Waves of Ecstasy enchantment Pleasure stuns and staggers
creatures.
Wrath enchantment +1 attack and damage against target creature.
Zone of Truth enchantment Subjects within range cannot lie.