Latest Posts | The Obsidian Arena - Ability Requests
devilishfae Aug '17
Post your ideas and ability proposals here! we will take them revise them and return them.
For Angel
Angelic Wings: Angel creates large angel-like wings to moves towards an ally after reaching the target ally the wings disappear. (Passive) When moving to support an ally (like to heal them) Movement doesn't take up a turn.
For Galidoriam
- Arcane Enchantments / Draconic Runes: Galidoriam's weapons bear the runes of various dragons, allowing him to use the type of magic of the dragon (completely fluff btw), and the runes enchant the weapons, dealing bonus elemental damage on successful attacks (+1 elemental damage is dealt to a target on a successful attack (un-blockable damage... but the catch is, this ability doesn't add to my dice, and my attack has to be successful to gain any bonus). This ability can activated 3 times an encounter, any activation of the enchant after the 3 uses costs 1PP)
For Angel
A change to Guidance... it currently doesn't work very well, because night has to quickly choose to use it between an ally stating his/her action, and before they roll for it... so, it's a bit broken, but not in an over powered way. Also an ally can roll 2 good rolls first, and have to roll a third time and Angel just loses a power with out adding anything to the battle... I believe this will make more sense, and play better: Guidance (Spell/Triggered): 3 times per encounter(/level), angel may use one of her actions to cast guidance on an ally. When someone has guidance on them, they may re-roll 1 of their actions of their choosing, and when they do so, the guidance is used, and Angel loses 1 power. Please log in to add a comment. |