Latest Posts | Proficiencies / Abilities / Magic
Weapon Abilities
• Cleave - Bleed a target (Requires: 2/L weapon) • Stagger - Stagger a target. (Requires: 2/B weapon) • Impale - Bleed a target (Requires: 2/P weapon) • Double Shot - Deal damage to two targets within a 3 block radius (Requires: 2R Weapon) • Parry-Strike - Roll dodge/block against an attack, if it was successful, you can roll an attack against your attacker (Requires: Dual Wielding) • Shield Bash - Roll melee combat against a target to strike it with your shield, if successful, you may roll a follow-up attack (Requires: 1S) • Lethal Feint - Roll ranged combat against a target. If your target fails to dodge/block, deal ranged damage and follow up with a melee attack. If your target successfully dodges/blocks, subtract # from your targets defense equal to the differences of your rolls (Requires: 1R & 1 (handed) melee weapon) • Half Swording - Deal puncturing damage instead of lacerating damage (Requires: 2/L Sword) • Murder Stroke - Deal blunt-impact damage instead of lacerating damage (Requires: 2/L Sword) Combat Abilities • Imposing Will - Utilitarian Abilities • Blacksmithing: Forge weapons and items • Engineering: Create machinery • Tailoring/Leather Working: Create clothing and leather armor • Cooking: Prepare food • Alchemy: Create potions
=Magic=
Basic Solar Magic (Level 1) • Solar Light - Deals Fire damage to a single target • Solar Purge - Removes a target's positive Status Effects • Sun's Warmth - Target recovers 25% of their HP each turn Solar Magic (Level 2) • Solar Flare - Conjure a Flare which will hover around you and deal damage to anyone that comes near you • Searing Flames - Deals Fire damage to a target. Target becomes Burned • Tempering Heat - Deals Fire damage to a target. Target receives 10% additional damage from all sources • Solar Burst - Deals Fire damage in a 3 block radius. Advanced Solar Magic (Level 3) • Sun Lance - Deal Fire damage to a target, target's armor is reduced by 50% • Sun's Radiance - Heal targets in a 3 block radius • The Sun's Life - Revive a target ____ _____ ____ Basic Lunar Magic (Level 1) • Lunar Light - Restores a single target's HP • Lunar Cleansing - Removes a target's negative Status Effects • Lunar Protection - Cast a protection spell on a target to reduce its damage taken Lunar Magic (Level 2) • Lunar Sentry - Conjure an orb that revolves around you, hostile attacks toward you are directed towards the orb instead • Tidal Blade - Cast a crescent blade of water and moonlight that deals Water damage to a target • Lunar Examine - Learn of target's stats, weaknesses, and resistances • Lunar Reflect - Cast a barrier that reflects magic off of your target and back to user Advanced Lunar Magic (Level 3) • Lunar Spotlight - The light of the Moon covers a target, allowing you to deny a spell or action they may take • Lunar Contact - Contact a target telepathically • Lunar Effect - Create a radius of low gravity Please log in to add a comment. |
• Sword Master: Use Weapon Ability "Half-Swording", and "Murder Stroke" without the use of PP
• Bow Master: Use Weapon Ability "Double Shot" without the use of PP
Crafting Proficiencies
• Master Crafter - The ability to craft items away from a workbench
• Portable Brewery - The ability to brew potions away from a brewery