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Proficiencies / Abilities / Magic

thunderstar Sep '17  /  edited Jan '18
Weapon Proficiencies
• Sword Master: Use Weapon Ability "Half-Swording", and "Murder Stroke" without the use of PP
• Bow Master: Use Weapon Ability "Double Shot" without the use of PP

Crafting Proficiencies
• Master Crafter - The ability to craft items away from a workbench
• Portable Brewery - The ability to brew potions away from a brewery
thunderstar Sep '17  /  edited Jan '18
Weapon Abilities
• Cleave - Bleed a target (Requires: 2/L weapon)
• Stagger - Stagger a target. (Requires: 2/B weapon)
• Impale - Bleed a target (Requires: 2/P weapon)
• Double Shot - Deal damage to two targets within a 3 block radius (Requires: 2R Weapon)
• Parry-Strike - Roll dodge/block against an attack, if it was successful, you can roll an attack against your attacker (Requires: Dual Wielding)
• Shield Bash - Roll melee combat against a target to strike it with your shield, if successful, you may roll a follow-up attack (Requires: 1S)
• Lethal Feint - Roll ranged combat against a target. If your target fails to dodge/block, deal ranged damage and follow up with a melee attack. If your target successfully dodges/blocks, subtract # from your targets defense equal to the differences of your rolls (Requires: 1R & 1 (handed) melee weapon)
• Half Swording - Deal puncturing damage instead of lacerating damage (Requires: 2/L Sword)
• Murder Stroke - Deal blunt-impact damage instead of lacerating damage (Requires: 2/L Sword)

Combat Abilities
• Imposing Will -

Utilitarian Abilities
• Blacksmithing: Forge weapons and items
• Engineering: Create machinery
• Tailoring/Leather Working: Create clothing and leather armor
• Cooking: Prepare food
• Alchemy: Create potions
thunderstar Sep '17  /  edited Jan '18
=Magic=

Basic Solar Magic (Level 1)
• Solar Light - Deals Fire damage to a single target
• Solar Purge - Removes a target's positive Status Effects
• Sun's Warmth - Target recovers 25% of their HP each turn

Solar Magic (Level 2)
• Solar Flare - Conjure a Flare which will hover around you and deal damage to anyone that comes near you
• Searing Flames - Deals Fire damage to a target. Target becomes Burned
• Tempering Heat - Deals Fire damage to a target. Target receives 10% additional damage from all sources
• Solar Burst - Deals Fire damage in a 3 block radius.

Advanced Solar Magic (Level 3)
• Sun Lance - Deal Fire damage to a target, target's armor is reduced by 50%
• Sun's Radiance - Heal targets in a 3 block radius
• The Sun's Life - Revive a target

____ _____ ____

Basic Lunar Magic (Level 1)
• Lunar Light - Restores a single target's HP
• Lunar Cleansing - Removes a target's negative Status Effects
• Lunar Protection - Cast a protection spell on a target to reduce its damage taken

Lunar Magic (Level 2)
• Lunar Sentry - Conjure an orb that revolves around you, hostile attacks toward you are directed towards the orb instead
• Tidal Blade - Cast a crescent blade of water and moonlight that deals Water damage to a target
• Lunar Examine - Learn of target's stats, weaknesses, and resistances
• Lunar Reflect - Cast a barrier that reflects magic off of your target and back to user

Advanced Lunar Magic (Level 3)
• Lunar Spotlight - The light of the Moon covers a target, allowing you to deny a spell or action they may take
• Lunar Contact - Contact a target telepathically
• Lunar Effect - Create a radius of low gravity

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