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War of the Sun: Level Up

mylittlepony Jan '18
Experience Awarding
You gain 1 EXP for being in a fight, but not landing a hit.
You gain 10 EXP base for landing at least one hit in a round of combat.
You gain 30 EXP base for defeating an enemy in a round of combat.
You gain x2 EXP if the enemy is a boss.

For every level you are higher than the opponent, you gain 2 less EXP per hit, to a minimum of 1, and 4 less EXP per kill, to a minimum of 1. For every level your opponent is higher than you, you gain 1 extra EXP per hit, to a maximum of 20, and 4 extra EXP per kill, to a maximum of 70. Boss multipliers are unaffected by these caps, but any EXP gain cannot exceed 100 points no matter what.

Leveling Up
If you reach 100 EXP, you level up. Your EXP is reset to 0 (though leftover EXP from before you leveled up carries over), and the GM generates a number for each stat and gives you stat points for every stat that grew. If a level up ended with no stat boosts, the growths will be rerolled. If your level up ends with no growths three times in a row, you get no stat boosts. Growths are not rerolled if you capped a stat.

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