Movement: Please just use logic I will not limit movement but be logical.
When attacked:
Might: Blocking (some attacks can't be blocked)
Agility: Dodging (some attacks can't be dodged)
Wisdom: Defensive spells, will require PP but with half the amount of stars as the attack you get free counter spell.
Might: Melee attacks
Agility: Ranged attacks (guns and stuff)
Wisdom: Magic attacks
Movement: Please just use logic I will not limit movement but be logical.
When attacked:
Might: Blocking (some attacks can't be blocked)
Agility: Dodging (some attacks can't be dodged)
Wisdom: Defensive spells, will require PP but with half the amount of stars as the attack you get free counter spell.