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Tales: Character creation

endersquire Oct '14  /  edited Oct '14
-Must have a okay back story
-Must have a purpose for traveling
-Must have some form of weapon unless your going A.) Sir Fistycuffs style or B.) casting magic with your hands

Classes:
Warrior: 1 - melee combat, large weapons
Knight: 1 - melee combat, some holy magic
Cleric: 1 - Healing, holy magic
Acolyte: 1 - Stealth, some holy magic
Theif: 1 - stealth, ranged combat
Bandit: 1 - stealth, melee combat
Shade: 1 - Stealth, some magic
Mage: 1 - able to use magic, arcane knowledge
Spellsword: 1 - melee combat, some magic
Arcane Archer: 1 - Ranged combat, some magic

Races: besides the base traits
Dryad: 1 - Nature knowledge, Nature magic (Note: will replace mage trait if using a nature based spell to avoid trait stacking, also your is bound to a tree)
Ent: 1 - Strength, Nature knowledge
Undead: 1 - resistant to dark magic and doesn't basic human needs, weak to holy ( Is not that popular with the common people)
Dark Elf: 1 - Dark knowledge, resist magic
Orc: 1 - strength, stamina (is not popular with the people)

Animal Morphs: another set of races
Cat people: 1 - Dexterity, claws
Bear People: 1 - Strength, grabs
Reptilian people: 1 - Stealth, grabs
Dog people: 1 - Charisma, claws

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