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No Name Project- Known Locations

lowwinter Nov '14  /  edited Jul '17
-The Barren: Land of noone where everything began, place where the old god left his humanity for beings to arise, not much is known about it exept that its inhabitants are minor beings that belong nowhere.

-Mestar: Kingdom of Sin, where everyone that desires power or knowledge of and about the world go, ruled by King Merec, powerfull demon that os said to be able of using the seven deadly sins at will, and to be one of the few to survive the tower of dawn, capital of the west, and at war with Ysmaer.

-Ysmaer: Kingdom of the light, even though they use the deadly sins as powers they found the "holyness" that might reside in them, and decided to view it as a sacred part of life, ruled by Lady Amara, said to wield powers of the light to purify all sin, survivor of the tower of dawn, at war with Mestar.

-Drogmali: Land of miners and the deathzerkers, the kingdom is an underground fortress and extends so far and wide that they connect with the abyss through a dark gate, the deathzerkers are famous for their power and mastery over the art of false life, they are in charge of not allowing the abyss to propague and scape the door, ruled by the stone council, neutral, it is said that the old gods weaknesses fell here, since they were tunneling in one another and connected with hate the kingdom is where it is.

-BoumWick: Land of the farmers, small kingdom not fitted for war where the world seems different and more peaceful, beautiful landscapes and rich lands, ruled by the jarl Euben, neutral, it is said this is where the old gods fertility fell and impregnated the land.

-Tower of All: Godly monument as old as the world itself, said to grant any wish to those that reached the top but not anyone is allowed in, you got to earn the right first, it replaced the tower of dawn after the great awakening of the havoc, ruled by a newborn God, neutral.

-High Forest: Also known as forest of giants, is where the treants and jotun live, exuberant with life(and dangers) and a beautifull landscape, said to be where the old gods mind fell.

-Great swamp: Place where corruption and defilement are in the air, weird creatures inhabit it, almost impossible to go through thanks to the toxins it has, only those with affinity with gluttony can go without trouble, survivng in, thats another thing, said to be where the old gods failures fell.

-High mounts: The biggest mountains in the world, land of snow where only the strong survive, ruled by the Wolkhaisen, tribe of warriors, chaotic neutral, said to be where the old gods feelings fell.

-Khali: Land of nomads, massive desert that engulfs dreams, several cities take part of its oasis but the most dangerous and hidden places are known to no one, ruled by the Sar Kallinda, neutral, said to be where the old gods relationships fell.

-Serkhull: Land of the hollow, where nothing lives or dies, creatures that have fallen to pieces and become devoid of desire(lost their sin/drive) roam, it has a deep fog inside of it that engulfes all that tresspass, said to be where old king Rash kingdom lays but noone has ever seen it, neutral, said to be where the old god`s life fell.

-The Abyss: Land of depravity and pure darkness, creatures that must not reach the overworld live here, said to be the home of the four riders of the apocalypse, ruled by no one, evil, said to be where the old god`s desire fell.

-Phorlos: ?, land of the tower, noone has stepped foot on it and survived but the real kings, can only be entered after receiving the invitation, said to be where the old god`s heart fell.

-Gate of dawn: The havoc itself, cant be entered by conventional means...

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