Youre on a ship that's job is to go around and investigate Earth like planets (and also one's that scientists state that there could be life)
Later i will make a timeline, but for now, be happy with that! lol
Character creation:
Classes:
(if you have an idea, tell it to me, i may consider adding it since there is not many classes right now)
-Guard - A REALLY uninportant character, he has extra fighting training and also a weapon
Guard: 2 - He has a gun and also is trained for battles
Guard: 1 - Agility bonus
-Biologist types - A must if you find life
-Botanist - Quite useful if you manage to find stationary life like plants, shrooms or other organisms like that (also mycologist)
Botanist: 3 - He can investigate plants and shrooms
Biologist: 1 - He can investigate lifeforms
-Wildlife Biologist - There's not much chance to find creatures, but if you do, a wildlife biologist helps a lot
Wildlife bio: 3 - He can investigate creatures
Biologist: 1 - He can investigate lifeforms
-Microbiologist - The main root of the biology, microbiologists research the smaller organisms like algae, bacteria, fungi, or even parasites
Microbiologist: 2 - Investigating algae, bacteria, fungi, or parasites
Biologist: 1 - He can investigate lifeforms
Microbio: 1 - Better skill in investigating like from close by
-Scout - Someone must search the area and make videos, or not?
Scout: 2 - Scouting. Must i say more?
-Engineer types - Engineers are important!
-Radioman - Keep the communication on with the crew
Engineer: 1 - Repairing or using tools and equipment
Radioman: 2 - Communication with the crew (only crew?)
-Technician - Nothing can stay broken!
Engineer: 2 - Repairing or using tools and equipment
-Driver - Gonna drive you far away!
Engineer: 1 - Repairing or using tools and equipment
Driver: 2 - Driving the rover (rover required)
Leveling:
20 xp: one extra stat point
30 xp: one extra trait
50 xp: one extra stat point, also an extra CLASS
90 xp: one extra trait AND a stat point
100 xp: an extra CLASS and an extra stat point
Game info:
Youre on a ship that's job is to go around and investigate Earth like planets (and also one's that scientists state that there could be life)Later i will make a timeline, but for now, be happy with that! lol
Character creation:
Classes:
(if you have an idea, tell it to me, i may consider adding it since there is not many classes right now)
-Guard - A REALLY uninportant character, he has extra fighting training and also a weapon
Guard: 2 - He has a gun and also is trained for battles
Guard: 1 - Agility bonus
-Biologist types - A must if you find life
-Botanist - Quite useful if you manage to find stationary life like plants, shrooms or other organisms like that (also mycologist)
Botanist: 3 - He can investigate plants and shrooms
Biologist: 1 - He can investigate lifeforms
-Wildlife Biologist - There's not much chance to find creatures, but if you do, a wildlife biologist helps a lot
Wildlife bio: 3 - He can investigate creatures
Biologist: 1 - He can investigate lifeforms
-Microbiologist - The main root of the biology, microbiologists research the smaller organisms like algae, bacteria, fungi, or even parasites
Microbiologist: 2 - Investigating algae, bacteria, fungi, or parasites
Biologist: 1 - He can investigate lifeforms
Microbio: 1 - Better skill in investigating like from close by
-Scout - Someone must search the area and make videos, or not?
Scout: 2 - Scouting. Must i say more?
-Engineer types - Engineers are important!
-Radioman - Keep the communication on with the crew
Engineer: 1 - Repairing or using tools and equipment
Radioman: 2 - Communication with the crew (only crew?)
-Technician - Nothing can stay broken!
Engineer: 2 - Repairing or using tools and equipment
-Driver - Gonna drive you far away!
Engineer: 1 - Repairing or using tools and equipment
Driver: 2 - Driving the rover (rover required)
Leveling:
20 xp: one extra stat point
30 xp: one extra trait
50 xp: one extra stat point, also an extra CLASS
90 xp: one extra trait AND a stat point
100 xp: an extra CLASS and an extra stat point