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Shipbreakers - Movement

humon Sep '15  /  edited Sep '15
Movement? Movement... awkward...
Simply air vehicles move the tiles amount that is 3 times as much as their actual agility
Vehicles move their agility simply, but they can roll it aswell for additional tiles

Attack ranges?

Vehicles:
Main weapons have a range of 7, secondary weapons a range of 5

Air units:
They have a base range of 6 against air, and a base range of 2 against land, which may be increased

Scouting:
Scouting an enemy inceases the range against that target for all allies by 2 tiles, you may dispose the stars as you want around the enemies, you must see them in order to scout, and also, each star counts as one turn of scouting, and if the target moves, one turn will go away

The enemy (and you if youre a land unit) must not be hiding behind a wall in order to scout

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