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Tett - Class - Angelic - Cleric

nightcraw240 Jan '16  /  edited Jan '16
Description :
Clerics are most easily considered the closest class to divinity as they can efficiently use their divine powers to heal others. Clerics can combine the divine powers within them and their life essence to heal those whom might need me. Most often the self-less and good-hearted, clerics travel the world freely as they offer good will and their healing powers. The most respected and praised, clerics are a symbol of divine protection.

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--Cleric :
Number of tier abilities : 9/10/14

Tier 1 :
Heal Level 1 (Once per scene) - You may heal with your wisdom plus applicable traits.
Tier 2 :
Heal Level 2 (Twice per scene) - You may heal with your wisdom plus applicable traits.
Tier 3 :
Heal Level 3 (Thrice per scene) - You may heal with your wisdom plus applicable traits.

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Tier 1 :
Reflective heal Level 1 (Once per scene) - You may use this when healing a target, when you heal the target you may roll (/bounce 1) , if you get a star you may heal another target for 1 hp.
Tier 3 :
Reflective heal Level 2 (Twice per scene) - You may use this when healing a target, when you heal the target you may roll (/bounce 1) , if you get a star you may heal another target for the wisdom roll.

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Tier 2 :
Powerful heal Level 1 (1 Power) - You may add a power to your heals. This adds a x1.5 modifier to the amount healed; rounded down.
Tier 3 :
Powerful heal Level 2 (3 power) - You may add a power to your heals. This adds a x2 modifier to the amount healed; rounded up.

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Tier 2 :
Massive healing Level 1 (Static) - Add +1 star to your heals.
Tier 3 :
Massive healing Level 2 (Static) - Add +2 star to your heals.

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Tier 1 :
Chain heal Level 1 (Once per scene) - Heal two targets for half your wisdom roll rounded up.
Tier 2 :
Chain heal Level 2 (Once per scene) - Heal two targets for half your wisdom roll rounded up, plus 1 star for each target.
Tier 3 :
Chain heal Level 3 (Once per scene) - Heal three targets for half your wisdom roll rounded up, plus 2 stars for each target.

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Tier 2 :
Group hug Level 1 (Once per session) - Heal all party members for 1 hp
Tier 3 :
Group hug Level 2 (Once per session; 5 power) - Heal all party members for a roll; this includes other ability's effects. You may spend power in addition to this spell's costing cast (Up to two) to increase the amount of stars for this ability.

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Tier 2 :
Infusion (Once per session) - Heal all party members for 1 power.
Tier 3 :
Infusion (Once per session) - Heal all party members for 1 power while healing yourself for 3 power.

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Tier 1 :
Fly (Static) - You can fly up to 5ft in the air.
Tier 3 :
Fly (Static) - You can fly up to 30ft in the air.

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Tier 2 :
Stabilize (Once per session) - Stabilize a target at zero hp (The target doesn't have to roll death saving throws, they still need healed to wake up.)

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Tier 3 :
Resurrection (Once per session) - You may resurrect a party member to 1 hp.

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Tier 3 :
Massive regeneration (Once, ever.) - You kill yourself to heal the party to full hp, power, and shield them for your max power.

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Tier 2 :
Focused healing Level 1 (Once per session + 1 power) - Heal a target twice in a row (Wisdom + Trait)
Tier 3 :
Focused healing Level 2 (Twice per session + 2 power per use) - Heal a target twice in a row (Wisdom + Trait)

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Tier 2 :
Revive (One use per point spent in this ability; capped at 1) - If you would die, revive with 1hp.

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Tier 1 :
Life's finale (Static) - If you would roll a blank on your last death saving die, you survive until your next turn, where you will then roll (/roll Death Save 1) to see if you live or die.

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Tier 1 :
Death's boon (Once per game) - You gain +1 die to your first death saving throw.

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Tier 3 :
Speak with the gods (Once, ever) - You may speak in length with one of the deities. Said deity will give you its attention for a few sessions.
Tier 3 :
Wish of the gods (Once, ever) - You may ask a wish of one of the deities. I approve or decline wishes, if I decline, you may reuse this ability.

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Tier 1 :
Holy flame (Static) - Add +1 die to your offensive wisdom rolls.
Tier 2 :
Divine flame (Static) - Add +2 die to your offensive wisdom rolls.
Tier 3 :
Magical flames (Static) - Add +2 die and +1 star to your offensive wisdom rolls.

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Tier 1 :
Smite Level 1(Once per scene) - Deals +1 die damage to demons.
Tier 2 :
Smite Level 2 (Once per scene) - Deals +2 die damage to demons.
Tier 3 :
Smite Level 3 (Twice per scene) - Deals +2 star damage to demons.

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