I feel.. I feel like making a fantasy adventure, your typical medfan. Hi, me again. Did ya miss me?.. Right, intros out of the way. Let's get to a quick brainstorm. If you have any questions, please ask in the forum. This is simply something I've thought up.
-- The World --
[REDACTED]
-- Magic --
Magic.. In this world, magic depends on the type.. There is many kinds, each with it's own limitations, and each with its powers and it's weaknesses. And each, with it's.. branches. When you are making a magical-based character. Tell me, and I'll sort out the trait for you. Any magical traits replace the Mage base class.
-- Classes --
Going with base classes, if you want to make a new class, talk to me and we shall see about sorting it out. It needs to be balanced after all.
-- Leveling --
We level at every 15 XP. When you level, you either gain a trait, or boost a trait by 1. Simple enough. More things might come from this as I work on this game.
-- The World --
[REDACTED]
-- Magic --
Magic.. In this world, magic depends on the type.. There is many kinds, each with it's own limitations, and each with its powers and it's weaknesses. And each, with it's.. branches. When you are making a magical-based character. Tell me, and I'll sort out the trait for you. Any magical traits replace the Mage base class.
-- Classes --
Going with base classes, if you want to make a new class, talk to me and we shall see about sorting it out. It needs to be balanced after all.
-- Leveling --
We level at every 15 XP. When you level, you either gain a trait, or boost a trait by 1. Simple enough. More things might come from this as I work on this game.