There will be two teams which will be randomly chosen and the teams may not always be even depending on how many people are playing. the matches are divided into rounds. The first team to win three rounds wins the match.
There are three different types of game modes.
Hostage rescue: one team must Protect a hostage from the enemy for a certain amount of time or kill all enemies in order to win the round. The other team must either grab the hostage and escort them out or kill all of the enemies to win.
Bomb time: One team has a time limit to defuse a bomb or kill all enemies to win. the enemies either needs to keep them away from the bomb or kill them all to win.
LTS: This last mode is a classic Last Team Standing. The round doesn't end until all members of one team are dead.
for 1:30 before each round attacking teams during bomb defuse and hostage run can use drones to find where the hostage is where the enemies and see any traps. defending teams can use this time to set bombs barricade walls and windows and get ready.the attacking team will only know where traps or the hostage are if they see them with their drones.
before each round you can also choose a class which comes with it's own loadout. You must also tell me what type of weapon you will use each round because it will have a lot of effect. i.e. shotgun, sniper, assault rifle, smg etc.
classes:
Sledge : Attacker : Carries a Breaching Hammer that can break through walls.
Thatcher : Attacker : Carries EMP Grenades.
Mute : Defender : Carries a Jammer that prevents the use of UAVs, drones remote charges.
Smoke : Defender : Carries explosive charges that, when detonated, release harmful chemical gas into a room.
Thermite : Attacker : Carries Thermite Breaching Charges that are capable of destroying reinforced walls.
Ash : Attacker : Can fire a Breaching Charges from a distance.
Castle : Defender : Can place Reinforced Barricades that are capable of sustaining large amounts of damage.
Pulse : Defender : Carries a Hearbeat Sensor to detect
enemies through walls and barriers.
Twitch : Attacker : Can pilot Unmanned Drones that can disable traps and deliver electric shocks to enemies.
Montagne : Attacker : Uses an Extendable Shield that covers his whole body when deployed.
Rook : Defender : Deploys Armor Crate containing body armor for teammates.
Doc : Defender : Carries a Stim Pistol, which he can use to distance revive his teamates and himself.
Glaz : Attacker : Has a Flip Sight scop, allowing for him to change the magnifaction of his zoom on the go.
Fuze : Attacker : Has the ability to use a Cluster Charge which latches onto walls and releases grenades on the opposite side.
Kapkan : Defender : He has an Entry Denial Device which allows him to set traps in entrances like windows and door frames.
Tachanka : Defender : This soldier can drop a Mounted LMG that can be used by his whole team to mow down enemies.
Blitz : Attacker : Carries a G52-Tactical Shield which can use a flash to blind enemies, even while being used as mobile protection.
IQ: Attacker : Uses the Electronics Detector to locate any electronics in range through obstacles such as walls.
Jäger: Defender: Uses an Active Defense system to intercept grenades before they detonate.
Bandit: Defender: Sets high-tension Shock Wire on metallic gadgets, dealing damage to enemies.
There will be two teams which will be randomly chosen and the teams may not always be even depending on how many people are playing. the matches are divided into rounds. The first team to win three rounds wins the match.
There are three different types of game modes.
Hostage rescue: one team must Protect a hostage from the enemy for a certain amount of time or kill all enemies in order to win the round. The other team must either grab the hostage and escort them out or kill all of the enemies to win.
Bomb time: One team has a time limit to defuse a bomb or kill all enemies to win. the enemies either needs to keep them away from the bomb or kill them all to win.
LTS: This last mode is a classic Last Team Standing. The round doesn't end until all members of one team are dead.
for 1:30 before each round attacking teams during bomb defuse and hostage run can use drones to find where the hostage is where the enemies and see any traps. defending teams can use this time to set bombs barricade walls and windows and get ready.the attacking team will only know where traps or the hostage are if they see them with their drones.
before each round you can also choose a class which comes with it's own loadout. You must also tell me what type of weapon you will use each round because it will have a lot of effect. i.e. shotgun, sniper, assault rifle, smg etc.
classes:
Sledge : Attacker : Carries a Breaching Hammer that can break through walls.
Thatcher : Attacker : Carries EMP Grenades.
Mute : Defender : Carries a Jammer that prevents the use of UAVs, drones remote charges.
Smoke : Defender : Carries explosive charges that, when detonated, release harmful chemical gas into a room.
Thermite : Attacker : Carries Thermite Breaching Charges that are capable of destroying reinforced walls.
Ash : Attacker : Can fire a Breaching Charges from a distance.
Castle : Defender : Can place Reinforced Barricades that are capable of sustaining large amounts of damage.
Pulse : Defender : Carries a Hearbeat Sensor to detect
enemies through walls and barriers.
Twitch : Attacker : Can pilot Unmanned Drones that can disable traps and deliver electric shocks to enemies.
Montagne : Attacker : Uses an Extendable Shield that covers his whole body when deployed.
Rook : Defender : Deploys Armor Crate containing body armor for teammates.
Doc : Defender : Carries a Stim Pistol, which he can use to distance revive his teamates and himself.
Glaz : Attacker : Has a Flip Sight scop, allowing for him to change the magnifaction of his zoom on the go.
Fuze : Attacker : Has the ability to use a Cluster Charge which latches onto walls and releases grenades on the opposite side.
Kapkan : Defender : He has an Entry Denial Device which allows him to set traps in entrances like windows and door frames.
Tachanka : Defender : This soldier can drop a Mounted LMG that can be used by his whole team to mow down enemies.
Blitz : Attacker : Carries a G52-Tactical Shield which can use a flash to blind enemies, even while being used as mobile protection.
IQ: Attacker : Uses the Electronics Detector to locate any electronics in range through obstacles such as walls.
Jäger: Defender: Uses an Active Defense system to intercept grenades before they detonate.
Bandit: Defender: Sets high-tension Shock Wire on metallic gadgets, dealing damage to enemies.