On a journey, you may find several shops, taverns, and more to spend your extra pocket change on. Here's a list of the most common prices, items, weapons, etc. you can find in Dvorkaj.
----General Shop----
- Flint and Steel (single use) [2gp]
- 50 ft. of Rope [10gp]
- Bedroll [15gp]
- Torch (single use) [3gp]
- Lantern (lasts as long as you have oil!) [15gp]
- Oil Canister (lasts for up to 2 days) [10gp]
- Flask (empty) [3gp]
- Tent (1 Night use) [30gp]
----Blacksmith Shop----
Armor:
There's 3 tiers of armor, each one giving you one more +1 defense dice in combat if you have a full set. Heavy Metal (+3 Defense, 12 weight).
-- Heavy Metal Armor
~Helmet [28gp]
~Chestplate [40gp]
~Leggings [36gp]
~Boots [26gp]
*Full set: +5 Defense, 25 weight*
--Light Shield (3 weight, +1 Defense) [12gp]
--Heavy Shield (4 weight, +2 Defense) [25gp]
Weapons:
Weapons, unlike armor, are pretty self explanatory. Better weapon, more damage. The weapons that you're proficient at will give you an added +1 Damage on attack rolls.
Map of Dvorkaj:
kierbrony.deviantart.com/art/Dvorkaj-Map-646235577...
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Shop Items:
On a journey, you may find several shops, taverns, and more to spend your extra pocket change on. Here's a list of the most common prices, items, weapons, etc. you can find in Dvorkaj.
----General Shop----
- Flint and Steel (single use) [2gp]
- 50 ft. of Rope [10gp]
- Bedroll [15gp]
- Torch (single use) [3gp]
- Lantern (lasts as long as you have oil!) [15gp]
- Oil Canister (lasts for up to 2 days) [10gp]
- Flask (empty) [3gp]
- Tent (1 Night use) [30gp]
----Blacksmith Shop----
Armor:
There's 3 tiers of armor, each one giving you one more +1 defense dice in combat if you have a full set. Heavy Metal (+3 Defense, 12 weight).
-- Fabric Armor
~Helmet [5gp]
~Chestplate [5gp]
~Leggings [5gp]
~Boots [5gp]
*Full set: +1 Defense, 4 weight, +1 agility*
-- Hide Armor
~Helmet [10gp]
~Chestplate [16gp]
~Leggings [12gp]
~Boots [10gp]
*Full Set: +2 Defense, 5 weight*
-- Light Metal Armor
~Helmet [18gp]
~Chestplate [27gp]
~Leggings [22gp]
~Boots [16gp]
*Full set: +3 Defense, 10 weight*
-- Heavy Metal Armor
~Helmet [28gp]
~Chestplate [40gp]
~Leggings [36gp]
~Boots [26gp]
*Full set: +5 Defense, 25 weight*
--Light Shield (3 weight, +1 Defense) [12gp]
--Heavy Shield (4 weight, +2 Defense) [25gp]
Weapons:
Weapons, unlike armor, are pretty self explanatory. Better weapon, more damage. The weapons that you're proficient at will give you an added +1 Damage on attack rolls.
- Iron Dagger (+1 damage, 1 weight) [7gp]
- Steel Dagger (+3 damage, 1 weight) [25gp]
- Shortsword (+2 damage, 5 weight) [8gp]
-Broadsword (+3 damage, 8 weight) [20gp]
- Short Bow (+1 range damage, 4 weight) [8gp]
- Long Bow (+2 range damage, 6 weight) [15gp]
- Cross Bow (+3 range damage, 3 weight, +1 agility) [35gp]
- Hand-Axe (+2 damage, 5 weight) [12gp]
- Great Hammer (+3 damage, 7 weight) [22gp]
- War Hammer (+4 damage, 12 weight) [42gp]
- Scythe (+2 damage, 6 weight, +1 Decapitation Chance) [15gp]