When creating a character, use the template listed below. The template may be changed if you wish, but the essential things must be kept and filled out. Optional things are of course, optional.
No characters may start out with a lightsaber or holocron. You will gain such items throughout the story.
Each character will start with the following things:
- Basic equipment that matches your character. Fluff.
- A single item. For example, a kyber crystal. A small info section must be written on how it came into your character's hands.
- Two traits, be it custom or default.
- Non force-sensitives start with credits. Roll 10 die and I will give you the amount depending on what you get.
- A single special ability, make it something that makes sense for your character. For example, force push for a force user. More special abilities can be gained throughout the story.
Just a note, force sensitives can be inclined towards a single alignment at the start but nothing more than that. No edgelords. Please.
Character sheet
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In description
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Name/Alias:
Age: (Optional)
Race:
Appearance: (Pictures may be given, written appearances do leave more to imagination however.)
Background: (Long or short, something that gives me some info as to who your character is. Your backstory is not revealed to the others in character, it is merely just in your character sheet so do as much as you like. Give a good effort or don't bother ccing.)
In info
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Inventory:
Credits: (Credits = Currency) Non-sensitives start with 500 credits. Force-sensitives start with none.
Special Abilities:
No characters may start out with a lightsaber or holocron. You will gain such items throughout the story.
Each character will start with the following things:
Just a note, force sensitives can be inclined towards a single alignment at the start but nothing more than that. No edgelords. Please.- Basic equipment that matches your character. Fluff.
- A single item. For example, a kyber crystal. A small info section must be written on how it came into your character's hands.
- Two traits, be it custom or default.
- Non force-sensitives start with credits. Roll 10 die and I will give you the amount depending on what you get.
- A single special ability, make it something that makes sense for your character. For example, force push for a force user. More special abilities can be gained throughout the story.
Character sheet
-----
In description
---
Name/Alias:
Age: (Optional)
Race:
Appearance: (Pictures may be given, written appearances do leave more to imagination however.)
Background: (Long or short, something that gives me some info as to who your character is. Your backstory is not revealed to the others in character, it is merely just in your character sheet so do as much as you like. Give a good effort or don't bother ccing.)
In info
---
Inventory:
Credits: (Credits = Currency) Non-sensitives start with 500 credits. Force-sensitives start with none.
Special Abilities: