When creating a character, use the template listed below. The template may be changed if you wish, but the essential things must be kept and filled out. Optional things are of course, optional.
Traits and Use ingame
Might: Used for melee combat and power relating to uses of strength or power, such as empowering another god or one's self. Forging and other things relating to personal use of a God's strength also applies.
Agility: Used for ranged combat, dexterity and for the use of stealth and similar things.
Wisdom: Your bread and butter, where most of a god's power would go. Any use of a God's power unless it is physical is channelled through wisdom. For example, if a God of Fire wants to control flames, wisdom must be used.
Character Creation
--Description--
Name/Alias: (Self explanatory.)
Patron of: (Whatever your god is responsible of or for.)
Appearance: (Pictures may be given, written appearances do leave more to imagination however.)
Background: (Leave empty initially, fill out as the game progresses if you desire.)
Faith: (The following of your god, how much they are worshipped and whatnot. Determines secret stuff. Start at 0.)
State: (Physical or Divine state. A god that resides on the physical realm walks the earth as if they were mortals. They are able to influence things more directly, see things more clearly but are more vulnerable to attacks/influence. Gods that reside on the divine realm are mostly invulnerable from any outsider attack and unlike physical gods, have a certain degree of omniscience. They are able to observe most things from the divine realm, but are unable to discern things that a physical god may see.)
--Notes--
Just keep track of the things your god has created or done for use later.
Traits and Use ingame
Might: Used for melee combat and power relating to uses of strength or power, such as empowering another god or one's self. Forging and other things relating to personal use of a God's strength also applies.
--Description--Agility: Used for ranged combat, dexterity and for the use of stealth and similar things.
Wisdom: Your bread and butter, where most of a god's power would go. Any use of a God's power unless it is physical is channelled through wisdom. For example, if a God of Fire wants to control flames, wisdom must be used.
Character Creation
Name/Alias: (Self explanatory.)
Patron of: (Whatever your god is responsible of or for.)
Appearance: (Pictures may be given, written appearances do leave more to imagination however.)
Background: (Leave empty initially, fill out as the game progresses if you desire.)
Faith: (The following of your god, how much they are worshipped and whatnot. Determines secret stuff. Start at 0.)
State: (Physical or Divine state. A god that resides on the physical realm walks the earth as if they were mortals. They are able to influence things more directly, see things more clearly but are more vulnerable to attacks/influence. Gods that reside on the divine realm are mostly invulnerable from any outsider attack and unlike physical gods, have a certain degree of omniscience. They are able to observe most things from the divine realm, but are unable to discern things that a physical god may see.)
--Notes--
Just keep track of the things your god has created or done for use later.