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Memories of Green

daretobe May '18  /  edited Feb '22
MEMORIES OF GREEN WILL NO LONGER BE HOSTED ON FABLETOP
TO GET ACCESS TO MEMORIES OF GREEN JOIN THE DISCORD AND REVIECE AN INVITE TO THE ROLL20 TABLE!

Foreword : Memories of Green is a narrative RP heavy mature cyberpunk crime drama with dark themes, violence, and suggestive content. I expect this game and the contents of the game to be treated with maturity and respect.

CHARACTER CREATION

1. - Pick a Non-Restricted Class trait from the Bounty Hunters section.

2. - Add a custom second trait.

3. - Pick a Domicile to live in and pay the first rent cost.

4. - Place in notes the following

[Credit: $10,000]

Domicile class :
Upgrades :
Domicile Inventory :

Character Inventory :

5. Buy whatever you wish with your funds

You level up at every 20 Xp.

The Bounty Hunters
Hunter: 1 - Skilled in Combat
Detective: 1 - Empathy, Perception, Diplomacy
Runner: 1 - Tracking, Stealth, Streetwise
Driver: 1 - Piloting and Vehicle Maintenance
Technician: 1 - Repair, Hack, modify device
Stitcher: 1 - First aid, minor surgery, medical knowledge

Restricted classes
Skinner: 1 - Inhuman strength, Superior Intellect, Replicant Resilience.
- (Android): 0 - Dreadfully Distinct, Unable to use Medicine

Officer: 1 - Ministry Informed, Leadership, Intimidation, Restricted Training
Enforcer: 1 - Offworld Training, Deception,

THE WORLD

The Department: The Police force you work for, a division of the "Ministry of Security"
- Department Testing Room
- Department Computer Lab
- Department Shooting Gallery
- Department Arms Locker
- Department Lower Floor

The Ministry of Security: The Government, in charge of keeping everyone safe.
- Department Offices and Administration : See The Department

The Sprawl: Dark and dirty streets make up most of the city, called The Sprawl for how large the urban landscape has evolved into.
- Lui's Sushis : A small little Sushi shop that has stir fry dinners every night. Owned by Lui Hugo.
- Green Street : A dirty back street home to Green Street Pub.
- Orange Dream Nightclub : A Rich little Nightclub owned by Dave Henderson.
- Evening Clouds Cabaret : A relaxing venue of music and drinks.

The Docks: The Edge of the Sprawl crawling its way along the coast, home to seaside warehouses, a collection of nice apartments, and the shipyards.

The Wards: The high reaching Pyramids and skyscrapers rising out of the Sprawl are known as The Wards for its political influence and distance from the filth of the surface. The nicest and richest rest within the Wards.
- Orsen Association Building : The offices of the Orsen Association and distribution center of Nexus Replicants
- Ministry Pyramid : See Ministry of Security

The Farms: A massive collection of lots which grow Grubs, Rice, and Corn. Mainly owned by Farm-corp, though there are a few private farms.

Downtown: A Literal town, under the surface of the Sprawl. What was once a vast network of subway stations, maintenance tunnels, and a large central bunker has turned into "Down-Town".
- Subway station: the rundown halls of the subway station has turned into a chaotic grey market.

Old Town: Huge ruin and wasteland of old parts of the city, parts destroyed by a long ago conflict. Radioactive, lots of danger and no order.
- The Garden: A collection of network satilites and computer terminals in the ruins of a highschool and surrounding rubble.

THE ANDROIDS

Orsen Association
NX 5 - Rare first attempt at Replication $8,000
Nexus 6 - Replicant $10,000
Nexus 7 - Superior Replicant $40,000
Nexus 8 - Exceptional Replicant $90,000

Grozzi Corporation
"Tommy" T-14 - Off World Colony Worker Android $5,000
"Wendy" W-4 - Off World Pleasure Android $4,000
"Jerry" G-48 - Off World Combat Android $16,000
"Charlie" C-128 - Off World Service Android $8,000

Sunder International
Lillim c3-8 - Personal assistant android $8,000
Axiom 2 - High End Replicant to compete with Nexus $20,000
Axiom 3a - Superior Replicant $25,000
Axiom 3b - Superior Replicant $30,000

Erikson Robotics
Ontel 34x - Worker drone robot with limited function $500
Zenith Model 1995 - Walking TV entertainment system $750
R-Jes - Random Generated Memories prototype $6,000

Flow of the Game

GM turn: The first part of the game is tracking them down. GM presents challenges and such. The more you learn and discover during the "GM turn" the more you can do in your player turn. Gathering items, getting mementos, and cornering your target.

Player turn: Now its time to retire. Use all you gained to defeat the Android and restore peace. Whatever the cost.

Shopping Catalog

Tests
Voight-Kampff : $ 1,200 - Measures Empathetic Response via questions over emotions and social situations. Requires interview and setup of portable testing unit or stationary unit within the Department.

Boneli Reflex-Arc : $ 800 - Measures response time within several locations of the nervous system via audio signals and light flashes. Requires subject to wear equipment during testing.

Pokolov's Bone Marrow Test : $ 200 - One use test done post mortem for confirmation.

Rickenbaucher Blood Test : $ 1,000 - One use test syringe for field confirmation on living organism.

Janice Empathy Reader : $ 15,000 - Wearable device used to subtlety record Empathetic Response without setting up viewable equipment. Helpful for undercover hunters, but yields a lower success rate.

Weapons
Light Pistol - Easy to hide : $ 150
Heavy Pistol - Accepts special Ammo : $ 500
Revolver - Easy to hide, Accepts special Ammo : $ 1,200
Short Rifle - Usable in buildings, Accepts special Ammo : $ 850
Long Rifle - Usable at long outdoor range,Accepts Special Ammo : $ 1,800
Machine gun - Accepts Special Ammo, Splash Damage : $ 3,000
Sawed Off Shotgun - Splash Damage : $ 1,000
Shotgun - Accepts Special Ammo, Splash Damage : $ 2,250
Syringe Gun - Shoot Syringes for buffs or debuffs : $ 3,000
Laser Pistol - Easy to hide, Requires Battery Ammo, Stun : $ 6,000
Laser Rifle - Requires Battery Ammo, Splash Damage, Stun : $ 18,000
Grenade - /roll GrenadeDMG 4, Splash Damage : $300
Satchel Charge - /roll DMG 8, Splace Damage : $1000
Melee Weapon - Blade or Blunt weapon : $ 300

TECH :
OwlCassette - Restore One PP : $ 200
UnicornCassette - Restore Two PP : $ 400
OwlDisk - Add one die to dice pool : $ 200
UnicornDisk - Add two dice to dice pool : $ 450

GUN :
Hollow Point - Add one die to dice pool : $ 150
Armor Penetrating - Add two dice to dice pool : $ 400
Chrome Slug - Double DMG to Replicants $ 1,000
Explosive Round - Double DMG to Humans $ 800
Battery - Add tech trait to DMG $ 500
Neon Battery - Add tech trait to DMG, Double DMG to Replicants $ 2,000

ARMOR :
Flak Vest DR 1 : 10,000
Flak Armor DR 2 : 25,000
Riot Gear DR 3 : 40,000
Dog Armor DR 2 : $20,000 - (Guard or Attack Dog only)

MEDICINE :
HP Shot - Restore 1 Hp : $ 400
PP Shot - Restore 1 Pp : $ 500
HP Syringe - Restore 3 Hp : $ 2,000
PP Syringe - Restore 2 Pp : $ 2,000
HP Pill - Restore /roll pills 4 to Hp : $ 600
PP Pill - Restore /roll pills 3 to Pp : $ 600
Morphine - Grant DR 2 for next round : $ 1,000
Adrenaline - Grant +2 Dice to next action : $ 600
Poison - -1 Star total to target : $ 1,000
Venom - Target takes double damage to next attack : $ 1,500
Toxin - Target takes Lingering Damage for 2 Turns : $ 2,200

Domiciles: A place to live
Class A - $12,500 per month : A floor or building with Five rooms, Heat, Running water. No Risk.
Class B - $10,000 per month : An apartment with Three rooms, Heat, Running water. Good part of town. No Risk.
Class C - $7,500 per month : An Apartment with Three rooms, Heat, Running water. Good part of town. Low Risk.
Class D - $5,000 per month : An Apartment with two rooms, Heat, Running water. Good part of town. Low Risk.
Class E - $2,500 per month : A single room with heat and no running water. Bad part of town. High Risk.
Class F - $1,500 per month : A small single room with no running water or heat. Bad part of town. High Risk.

Home Upgrades
Parking spot : $2,000 - Reserve a Parking spot for your Vehicle, opens up Vehicle Purchasing options!
Work Station : $2,000 - Need a place to work on your armor, take apart your rifle, or make that new drug? Do it at your work station!
Terminal A1v : $800 - This basic terminal can read datacassettes, and has an on board disk drive.
Terminal B1v : $10,000 - This advanced terminal has a datacorder, diskette drive, and a hard drive.
Auto Doc : $3,500 - Forget about using Ministry Health Coverage, this Robotic Doctor serves all your medical needs at home!
Radio : $600 - Listen to the Radio at home

Comfort Items
Bus Pass : $30 - Ride the bus around The Sprawl
Lighter : $ 10
C-Drive : $ 50 - Computer Drive
Cassette : $ 10 - Store Data
Disk : $ 20 - Store More Data
Cigarettes : $ 20 a pack (10 per pack)
Virtual Shades - Displays data, w/ mic & headset : $ 500
Databoard : $ 400
Advanced Databoard : $ 800
Night Vision Goggles : $ 500
Audio Recorder : $ 500 - Requires Cassette to record onto
Music Player : $ 250 - Plays cassettes and tapes
Handheld Radio : $ 150 - Communicate with other hunters within the Department on your Radio
Exbattery: $300 - a large battery for your databoard, compute on the go for days
Net Eye: $80 - a camera that plugs into your Terminal or Databoard.
Private Eye: $350 - A handheld camera that records on a DataCassette.
Tar Umbrella: $70 - A tar Umbrella to protect from acid rain. Comes with illuminated pole.
Leather Jacket: $150 - A cool Synthetic leather jacket, perfect for standing out in a crowd.

Vehicles : $40,000 - $100,000 All Vehicles are rare. Some Vehicles can be bought for personal use, or brought home/bought by Drivers from The Ministry. Message GM at the table if interested in buying a Vechile. - Requires Parking spot per Vehicle

Companions, Artificial Intelegence, and Living things
Basic AI Program : $300 - A digital assistant installed on a watch or other handheld device. Limited Assistance, No customizability, no Hologram image
Advanced AI Program : $10,000 - A virtual Assistant installed on whatever can run the program. Fully customizable Hologram with advanced integration.
Home Personality Matrix : $20,000 - A synthetic Person stored on a Terminal.
Security Program : $8,000 - Raises the security of a Domicile by one rank
Small Vegetable plant : $1,000 - Fresh fruit is quite rare, and to own a plant is a mark of prestige.
Synthetic House Plant : $50 - Not a real plant
Cat : $5,000 - Pets are a rare sight.
House Dog : $5,500 - A small pet dog.
Guard Dog : $8,000 - Raises the security of a Domicile by one rank
Attack Dog : $15,000 - A companion animal that can help in combat and on the hunt
Hunter Companion : $5,000 - Hire an Extra Hunter for a session, pick a class trait for which type of hunter.
- Hunter Companions can also be NPCs you have befriended for a discount or for free.

Want to buy an Android? - Some androids are able to be bought and sold, but the market is limited. Let me know what android you wish to buy and why. I will let you know if you can buy one. Price will be Reward cost + $1,200 for now.

Special Items & Upgrades
Special Items become their own trait to add to relevant rolls.


Upgrades

Voight Core: 1 - Social Interaction, Sense Motive, Charisma
A processor is implanted into the user's brain which allows empathetic analysis and pheromone detection while in close proximity to a target.
Cost : $ 50,000

Kampff Scrambler: 1 - Testing, Deception
This tiny computer is implanted in the user's parasympatheitc and sympatheic nervous system to prevent or induce emotional reactions like blushing, hair standing on end, sweating, pupil dilation, and other biological responses.
Cost : $ 70,000

Robotic Limb: 1 - Strength, Toughness
Replace a Limb with Cybernetics
Cost : $7,000

Robotic Limb: 2 - Strength, Toughness
Replace a Limb with Cybernetics
Cost : $20,000

Robotic Limb: 3 - Strength, Toughness
Replace a Limb with Cybernetics
Cost : $45,000

BioFilter: 1 - Resist Poison, Resist Disease
A blood filter attached to the liver to help resist poisons and sicknesses.
Cost : $10,000

Cyber Eyes: 1 - Perception, Night Vision
Replaces normal eye or eyes, giving character better preception and passive nigt vision.
Cost: $15,000

Firearms

NL679 Derringer: 1 - Double Fire Special Ability, Easy to Hide
A small hold-out pistol with 2 barrels. It cannot use specialized ammo, but is easily concealable. Spend 2 power to Fire Twice (Make 2 attack rolls) On your turn.
Cost : $ 18,000

Chrome Shotgun: 1 - Double Fire Special Ability, Accepts Special Ammo
A Chrome Double Barrel Shotgun. Spend 2 power to Fire Twice (Make 2 attack rolls) On your turn.
Cost : $ 35,000

M1IL6 Longslide: 1 - Accepts Special Ammo
Heavy pistol meant for everyday combat.
Cost : $ 10,000

KGLB88 Longslide: 3 - Accepts special Ammo
Heavy reenforced pistol used to fight armored aggressors
Cost : $ 50,000

VP70 Security: 1 - Easy to Hide
Light pistol designed for security officers
Cost : $ 6,500

M2049L Runner: 2 - Accepts Special Ammo
A heavy service revolver
Cost : $40,000

Magnum Revolver: 1 - Accepts Special Ammo, Easy to Hide
A simple Powerful Revolver
Cost : $13,000

KC02 Foldable Rifle: 1 - Easy to Hide, Long Range
A light rifle that is the most compact and light weapon system that can fire at long range. Foldable into a Suitcase, and easy to use indoors.
Cost : $ 20,000

MAC+ Sniper: 1 - Long range, Accepts special Ammo
A rifle accuritized for long range fire. The MAC+ is reinforced to use specialist ammunition.
Cost : $ 34,000

IMAGES AND REFERENCES

genesis8bit.fr/images/news-amstrad-cpc/Amstrad-CPC...

myretrohardware.files.wordpress.com/2016/04/amstra...

msx.fab.free.fr/mpc.msx/msx1/sony/hb501/hb501face....

sharpusersclub.org/wp-content/uploads/2016/09/mz80...

i.pinimg.com/564x/fd/a9/ee/fda9ee74e37faaa9dc0e01c...

audiopub.co.kr/wp-content/uploads/2018/06/xT_mz250...

icdn3.digitaltrends.com/image/cassette-tapes.jpg?v...

fashionplaytes.com/blog/wp-content/uploads/2018/02... style="border-top:dashed 1px #aaa; width: 75%; margin: 30px 0px">

Influences from other Media
- Cassette Futurism
- Do Androids Dream of Electric Sheep (Blade Runner)
- - Differences in tone between the book and movie can be found here : www3.sympatico.ca/n.rieck/docs/dadoes_vs_blade_run...
- iRobot
- VA-11 Hall-A
- Syd Meed Visual Futurist
- Mass Effect
- Trevor Something
- 1984
- System Shock 2

=== Memories of Green ===
In the Acid rain of a dark future, what is real? Who is real? How do you define real? Experience a cold and troubling world in Memories of Green. Hunt down replicants, walk the crime ridden streets, and see what it means to be "More Human than Human"

IMPORTANT : Memories of Green is a mature game with dark themes. Making a character for Memories of Green assumes you are both able to handle the content, and will not challenge the content at the table.

Forum : fabletop.com/forum/topic/10646.1/memories-of-green

- - Players With Reserved Spots - -
triclopyr: Technician - Setsuna
gamb1t: Skinner - Gideon
charisma2: Driver - Ruskal
vechmaster: Skinner - Leena

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