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Knights of Sidonia - Combat Rules

aspark Sep '16  /  edited Sep '16
Our heroes does combat with their Mechs and the Mech has these qualities:
- Has the same amount of HP as the character.
- Is equipped with a standard kinetic rifle (assault rifle) which has a range of 7.
- Is equipped with a standard combat knife/sword/sabre/katana (which ever suits you).
- Once per turn can either move 2 square + Roll Movement OR move 2 square and attack.
- Can only be repaired during Combat with PP (Roll Wisdom + Repair Trait)
- Can be equipped with a maximum of 3 upgrades (mech specific traits) that had been predetermined.

During mech combat, you can roll your character's trait on top of the mech's trait (though your mech starts with none).

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