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Knights of Sidonia - Upgrades

aspark Sep '16  /  edited Sep '16
After the end of a big battle, the Research and Development (R&D) will have finished 3 new upgrades prototypes (which will be randomly picked from the list below). Each player can pick 1 upgrade for their mech.

HELP: if anyone have better names than these, I'm all ears.

List of Mech upgrades

Tier 4:
- Arm blade: +1 melee
- Zero-gap bullets: +1 ranged
- Plasma thrusters: +1 acrobatic
- Pulse engine: +1 movement
- Reactive armor: +1 armor
- Micro-bots: +1 repair
- Graviton sensor: +1 sensor

Tier 3:
- Serrated armor: +1 melee, armor
- Tachyon sensor: +1 sensor, ranged
- Zero-gap armor: +1 movement, armor
- Tachyon wings: +1 acrobatic, movement
- Energy shield: +1 armor, self-repair
- Artificial Intelligence: +1 sensor, acrobatic
- Gun blade: +1 melee, ranged

Tier 2:
- Unified exoskeleton: +1 Might
- Tachyon drive: +1 Agility
- Swarm A.I: +1 Wisdom

Tier 1: It's a secret ;)

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