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Medfan Crafting/Commerce

ladysarin Jan '17  /  edited Jul '17
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Crafting-
While in a town or location with a Blacksmith or Armorer, players can pay for basic weapons and armor, or to upgrade weapons and armors.

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WEAPONS

==Melee==
=Unarmed=
Hand Wraps 2h: 50g
2 damage per *

Spiked Hand Wraps 2h: 100g
3 damage per *

Hand Claws 2h: 200g
4 damage per *

=Blade=
Short Sword 1h: 50g
2 damage per *

Bastard Sword 1h: 100g
3 damage per *

Axe 1h: 50g
2 damage per *

Long Sword 2h: 50g
2 damage per *

Claymore 2h: 100g
3 damage per *

Great Sword 2h: 200g
4 damage per *

Great Axe 2h: 200g
4 damage per *

=Exotic=
Ninjato 1h: 100g
3 damage per *

Katana 2h: 400g
5 damage per *

=Blunt=
Club 1h: 50g
2 damage per *

Mace 1h: 100g
3 damage per *

Flail 1h: 100g
3 damage per *

Great Club 2h: 100g
3 damage reduction

War Hammer 2h: 200g
4 damage reduction

Maul 2h: 200g
4 damage reduction


=Staff=
Quarterstaff 2h: 50g
2 damage per *

Halberd 2h: 100g
3 damage per *

Glaive 2h: 200g
4 damage per *

=Weapon Finesse=
Leather Whip 1h: 100g
3 damage per *

Rapier 1h: 100g
3 damage per *

==Ranged==
Short Bow 2h: 50g
2 damage per *

Long Bow 2h: 100g
3 damage per *

Crossbow 2h: 200g
4 damage per *

Heavy Crossbow 2h: 400g
5 damage per *

==Weapon Upgrades==
250g for +0 > +1
500g for +1 > +2
1000 for +2 > +3

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ARMORS
-Rags: 0g
0 damage reduction
Can hold 0 enchantments

-Cloth: 25g
1 damage reduction
Can hold 1 enchantments

-Padded: 50g
2 damage reduction
Can hold 2 enchantments

-Leather: 100g
3 damage reduction
Can hold 3 enchantments

-Studded Leather: 200g
4 damage reduction
Can hold 4 enchantments

-Hardened Leather: 400g
5 damage reduction
Can hold 5 enchantments

-Chainmail: 750g
6 damage reduction
Can hold 6 enchantments

-Platemail: 1500g
7 damage reduction
Can hold 7 enchantments

-Mythril Chainmail: 3000g
8 damage reduction
Can hold 8 enchantments

-Mythril Platemail: 6000g
9 damage reduction
Can hold 9 enchantments

-Dragonhide Leather: 12,000g
10 damage reduction
Can hold 10 enchantments

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SHIELDS
Small Round Shield: 50g
1 damage reduction

Large Round Shield: 100g
2 damage reduction

Small Kite Shield: 250g
3 damage reduction

Large Kite Shield: 500g
4 damage reduction

Tower Shield: 1000g
5 damage reduction

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*Items sold are purchased by npc at half value of worth*
ladysarin Jan '17
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Healers-
While in a town or location with a healer, npc healers can be paid for a full refresh on your HP.

2HP- 25g
5HP- 50g
10HP- 100g

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Apothecaries-
While in a town or location with an apothecary, players can pay for potions to refresh their HP/PP while adventuring.

Small Health Potion (2HP) = 25 gold each
Medium Health Potion (5HP) = 50 gold each
Large Health Potion (10HP) = 100 gold each

Small Power Potion (2PP) = 25 gold each
Medium Power Potion (5PP) = 50 gold each
Large Power Potion (10PP) = 100 gold each

Small Mixed Potion (2HP/2PP) = 50 gold each
Medium Mixed Potion (5HP/5PP) = 100 gold each
Large Mixed Potion (10HP/10PP) = 200 gold each

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