Latest Posts | Medfan Crafting/Commerce
=====
Healers- While in a town or location with a healer, npc healers can be paid for a full refresh on your HP. 2HP- 25g 5HP- 50g 10HP- 100g ===== Apothecaries- While in a town or location with an apothecary, players can pay for potions to refresh their HP/PP while adventuring. Small Health Potion (2HP) = 25 gold each Medium Health Potion (5HP) = 50 gold each Large Health Potion (10HP) = 100 gold each Small Power Potion (2PP) = 25 gold each Medium Power Potion (5PP) = 50 gold each Large Power Potion (10PP) = 100 gold each Small Mixed Potion (2HP/2PP) = 50 gold each Medium Mixed Potion (5HP/5PP) = 100 gold each Large Mixed Potion (10HP/10PP) = 200 gold each ===== Please log in to add a comment. |
Crafting-
While in a town or location with a Blacksmith or Armorer, players can pay for basic weapons and armor, or to upgrade weapons and armors.
=====
WEAPONS
==Melee==
=Unarmed=
Hand Wraps 2h: 50g
2 damage per *
Spiked Hand Wraps 2h: 100g
3 damage per *
Hand Claws 2h: 200g
4 damage per *
=Blade=
Short Sword 1h: 50g
2 damage per *
Bastard Sword 1h: 100g
3 damage per *
Axe 1h: 50g
2 damage per *
Long Sword 2h: 50g
2 damage per *
Claymore 2h: 100g
3 damage per *
Great Sword 2h: 200g
4 damage per *
Great Axe 2h: 200g
4 damage per *
=Exotic=
Ninjato 1h: 100g
3 damage per *
Katana 2h: 400g
5 damage per *
=Blunt=
Club 1h: 50g
2 damage per *
Mace 1h: 100g
3 damage per *
Flail 1h: 100g
3 damage per *
Great Club 2h: 100g
3 damage reduction
War Hammer 2h: 200g
4 damage reduction
Maul 2h: 200g
4 damage reduction
=Staff=
Quarterstaff 2h: 50g
2 damage per *
Halberd 2h: 100g
3 damage per *
Glaive 2h: 200g
4 damage per *
=Weapon Finesse=
Leather Whip 1h: 100g
3 damage per *
Rapier 1h: 100g
3 damage per *
==Ranged==
Short Bow 2h: 50g
2 damage per *
Long Bow 2h: 100g
3 damage per *
Crossbow 2h: 200g
4 damage per *
Heavy Crossbow 2h: 400g
5 damage per *
==Weapon Upgrades==
250g for +0 > +1
500g for +1 > +2
1000 for +2 > +3
=====
ARMORS
-Rags: 0g
0 damage reduction
Can hold 0 enchantments
-Cloth: 25g
1 damage reduction
Can hold 1 enchantments
-Padded: 50g
2 damage reduction
Can hold 2 enchantments
-Leather: 100g
3 damage reduction
Can hold 3 enchantments
-Studded Leather: 200g
4 damage reduction
Can hold 4 enchantments
-Hardened Leather: 400g
5 damage reduction
Can hold 5 enchantments
-Chainmail: 750g
6 damage reduction
Can hold 6 enchantments
-Platemail: 1500g
7 damage reduction
Can hold 7 enchantments
-Mythril Chainmail: 3000g
8 damage reduction
Can hold 8 enchantments
-Mythril Platemail: 6000g
9 damage reduction
Can hold 9 enchantments
-Dragonhide Leather: 12,000g
10 damage reduction
Can hold 10 enchantments
=====
SHIELDS
Small Round Shield: 50g
1 damage reduction
Large Round Shield: 100g
2 damage reduction
Small Kite Shield: 250g
3 damage reduction
Large Kite Shield: 500g
4 damage reduction
Tower Shield: 1000g
5 damage reduction
=====
*Items sold are purchased by npc at half value of worth*