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Bloodlines

skalmold666 May '17  /  edited May '17
==Strigoi==
From when time forgot, what believed to be the first supernaturals, truly immortal, these beings whose power came from their age yet they were solitary and had no way of reproducing though they started to notice that those they fed on would return from the grave, capable of creating their own kind, ever since they have stuck to the shadows, occasionally creating new of this breed.

==Vampires==
The Breed that sprung from the strigoi spread quickly and would feed on human blood to stay alive and stay sane yet they had strange powers, though as they starting to spread their children, their powers grew, each unique to the individual. these traits spread many legends of cannibalistic monsters, though one spread far across the world, the legend of the vampire, while all have common weaknesses and powers as well as being damned, their souls having been claimed by the strigoi. as their bloodlines increase in size, so does the power of the vampire as the vampire claims the souls of those they create.

==Fledglings==
Those whose souls have been claimed by vampires, while this sounds to be a down side, there are some benefits, Fledglings do not age as well as capable of creating more for the bloodline, though they have no powers.

==Bloodlines==
bloodlines are made by vampires by their fledglings, as the numbers increase so does the vampires power, eventually unique powers and characteristics start to appear in the vampire and once the bloodline becomes a clan, then the fledglings begin to show similar characteristics and powers to what the vampire showed initially.

==Goals==
Your goal is to increase your bloodline size while staying out of sight of the superstitious and dangerous humans, when you gain a Bloodline Milestone, talk to me about the ideas you have and it shall be worked.

==Setting==
This game will initially happen in the dark ages, around 1204, you will find yourselves in an old abandoned mansion in what seems to be Rome. maybe rebuild the estate, or move somewhere else, you make the decision.

==Character Creation==
you may mix and match your base traits of Might, Agility, Wisdom. though min maxing is not recommended though they must add up in total to 7. Below is a general template for your traits

--Base Traits--
Might: 1/2/3/4
Agility: 1/2/3/4
Wisdom: 1/2/3/4

HP: 5
PP: 5

--Bonus traist--
Custom Trait: This Trait must be either related to your status or work before you were turned and so represents skills and or talents

Vampire: 2 - Strength, Darksight, Regeneration
Bite: 1 - Drink blood, Create Fledgling
Vampiric Gaze: 1 - Command mortal
Iron Hide: 1 - damage reduction
Weakness: 0 - Sun Burns, Stake to the Heart

--Description--
Name:
Age: (Human age)
Nationality:
Appearance:
Height:
Weight:
Noted characteristics:

--Notes--

==Equipment==

-Weapons-

-Armor-

-Clothing-

-Misc-

Thirst: 100/100

Fledglings:

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any and all powers cost a power point, below are the description of what your powers are capable of. the Vampire trait is not limited to this restriction unless otherwise stated.

Strength: vampires are remarkbly strong and so are capable of remarkable feats, as well as capable of combat availability

Regeneration: Vampires can regenerate, outside of combat it is no problem, simply roll Might and Vampire traits, the amount of stars is what you regenerate back in health. it is capable to regenerate in combat but to do so requires the expenditure of a power point.

Dark sight: Be it in a room of darkness, or under star light, vampires are unaffected.

Drink Blood: Roll Might and Bite, you regain that many power points back and each star equals 5 thirst

Create Fledgling: roll Wisdom and Bite along with 2 power, you have created a fledgling.

Command Mortal: Roll Wisdom + Vampiric Gaze + 1 power point. you can say a single worded command to a normal human. every point in the trait represents a word, so 2 points means two words, 3 points 3 words. each success determines how effective it is.

Damage Reduction: Roll Might + Iron Hide +1 power, each sucsess including the power reduces the damage taken.
=====
For Leveling i will be using the system by Pyrak. Thanks Pyrak
Leveling: fabletop.com/forum/topic/5011.3/pyraks-awesome-lev...

Fledgling Bonuses:
1: +1 Health or +1 Power
2: +1 Health or +1 Power
3: +1 Health or +1 Power
4: +1 Health or +1 Power
5: +1 Health or +1 Power
6: +1 Health or +1 Power
7: +1 Health or +1 Power
8: +1 Health or +1 Power
9: +1 Health or +1 Power
10: +1 Health or +1 Power, +1 Bloodline Characteristic trait
11: +1 Health or +1 Power
12: +1 Health or +1 Power
13: +1 Health or +1 Power
14: +1 Health or +1 Power
15: +1 Health or +1 Power
16: +1 Health or +1 Power
17: +1 Health or +1 Power
18: +1 Health or +1 Power
19: +1 Health or +1 Power
20: +1 Health or +1 Power, +1 Bloodline Characteristic Trait

Repeat this cycle for when you have more than 20. Clan hood is reached once you have 500 fledglings. Characters who reach Clan lord are no longer playable until enough Characters have become Clan Lords.

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