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Hypermen: Crisis

starkillerrx Dec '16  /  edited Jan '17
Table Rules: fabletop.com/forum/topic/5204.1/general-rules
The Hypermen Tetralogy: fabletop.com/forum/topic/6539

With Great Power Comes Great Responsibility!

Welcome to the last installment of the Hypermen tetralogy. In Hypermen: Crisis, the heroes must face their greatest challenge yet: an enemy of true cosmic proportions.
Now at the modern times, the Hypermen, old and new, must unite to save the entire universe from total annihilation.

Previously...

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Full session history here:
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Character list here:
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Character Creation

CHARACTERS
Most superhero character concepts are available, including mundane crimefighters, super powerful aliens, misunderstood mutants and mysterious wizards. But ask first to make sure they fit the story.

TRAITS
You start the game with 3 +1 Custom Traits.

WEAKNESS
You need at least 1 Weakness, represented by a +0 Trait. It can be anything from green space rocks to phobias.

DUAL WIELDING
A character that has two one-handed weapons can spend a Power Point to attack twice. They can also hit two adjacent enemies in one turn.

LEVEL PROGRESSION
Every 10 exp gained, your character goes up one lvl. When that happens, you get +1 HP or PP. You also get a bonus +1 in your Class Trait and another one in a trait of your choice every 5 levels.

DESCRIPTION
Superhero Name:
Real Identity:
Gender:
Appearance (In Costume/Transformed):
Backstory (optional):
Personal Goals (optional):

NOTES
---Armor/Uniform---

---Weaponry---

---Gadgets---

---Accessories---

---Quest Items---

---Others---

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